Input: iforce - remove some pointless casts
The 'private' member of struct input_dev is a void*, so no need to cast it when assigning it to a struct iforce* variable. Signed-off-by: Jesper Juhl <jesper.juhl@gmail.com> Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -86,7 +86,7 @@ static struct iforce_device iforce_device[] = {
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static int iforce_input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value)
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{
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struct iforce* iforce = (struct iforce*)(dev->private);
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struct iforce* iforce = dev->private;
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unsigned char data[3];
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if (type != EV_FF)
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@ -138,7 +138,7 @@ static int iforce_input_event(struct input_dev *dev, unsigned int type, unsigned
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*/
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static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect)
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{
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struct iforce* iforce = (struct iforce*)(dev->private);
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struct iforce* iforce = dev->private;
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int id;
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int ret;
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int is_update;
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@ -218,7 +218,7 @@ static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect)
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*/
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static int iforce_erase_effect(struct input_dev *dev, int effect_id)
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{
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struct iforce* iforce = (struct iforce*)(dev->private);
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struct iforce* iforce = dev->private;
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int err = 0;
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struct iforce_core_effect* core_effect;
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