Input: iforce - remove some pointless casts

The 'private' member of struct input_dev is a void*, so no need to
cast it when assigning it to a struct iforce* variable.

Signed-off-by: Jesper Juhl <jesper.juhl@gmail.com>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Jesper Juhl 2006-06-26 01:59:52 -04:00 committed by Dmitry Torokhov
parent b0c9ad8e0f
commit e2e8115b54
1 changed files with 3 additions and 3 deletions

View File

@ -86,7 +86,7 @@ static struct iforce_device iforce_device[] = {
static int iforce_input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value)
{
struct iforce* iforce = (struct iforce*)(dev->private);
struct iforce* iforce = dev->private;
unsigned char data[3];
if (type != EV_FF)
@ -138,7 +138,7 @@ static int iforce_input_event(struct input_dev *dev, unsigned int type, unsigned
*/
static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect)
{
struct iforce* iforce = (struct iforce*)(dev->private);
struct iforce* iforce = dev->private;
int id;
int ret;
int is_update;
@ -218,7 +218,7 @@ static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect)
*/
static int iforce_erase_effect(struct input_dev *dev, int effect_id)
{
struct iforce* iforce = (struct iforce*)(dev->private);
struct iforce* iforce = dev->private;
int err = 0;
struct iforce_core_effect* core_effect;