drm/amdgpu: re-implement fence_default_wait
use fence_wait_any to implement fence_default_wait Signed-off-by: monk.liu <monk.liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
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@ -1116,43 +1116,14 @@ static void amdgpu_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
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static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
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signed long t)
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{
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struct amdgpu_fence *array[AMDGPU_MAX_RINGS];
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struct amdgpu_fence *fence = to_amdgpu_fence(f);
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struct amdgpu_device *adev = fence->ring->adev;
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struct amdgpu_wait_cb cb;
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cb.task = current;
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memset(&array[0], 0, sizeof(array));
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array[0] = fence;
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if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb))
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return t;
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while (t > 0) {
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if (intr)
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set_current_state(TASK_INTERRUPTIBLE);
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else
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set_current_state(TASK_UNINTERRUPTIBLE);
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/*
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* amdgpu_test_signaled must be called after
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* set_current_state to prevent a race with wake_up_process
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*/
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if (amdgpu_test_signaled(fence))
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break;
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if (adev->needs_reset) {
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t = -EDEADLK;
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break;
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}
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t = schedule_timeout(t);
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if (t > 0 && intr && signal_pending(current))
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t = -ERESTARTSYS;
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}
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__set_current_state(TASK_RUNNING);
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fence_remove_callback(f, &cb.base);
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return t;
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return amdgpu_fence_wait_any(adev, array, intr, t);
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}
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/* wait until any fence in array signaled */
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