libceph: define and use an explicit CONNECTED state
There is no state explicitly defined when a ceph connection is fully operational. So define one. It's set when the connection sequence completes successfully, and is cleared when the connection gets closed. Be a little more careful when examining the old state when a socket disconnect event is reported. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
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@ -120,6 +120,7 @@ struct ceph_msg_pos {
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*/
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#define CONNECTING 1
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#define NEGOTIATING 2
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#define CONNECTED 5
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#define STANDBY 8 /* no outgoing messages, socket closed. we keep
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* the ceph_connection around to maintain shared
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* state with the peer. */
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@ -463,6 +463,7 @@ void ceph_con_close(struct ceph_connection *con)
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ceph_pr_addr(&con->peer_addr.in_addr));
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clear_bit(NEGOTIATING, &con->state);
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clear_bit(CONNECTING, &con->state);
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clear_bit(CONNECTED, &con->state);
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clear_bit(STANDBY, &con->state); /* avoid connect_seq bump */
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set_bit(CLOSED, &con->state);
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@ -1564,6 +1565,7 @@ static int process_connect(struct ceph_connection *con)
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}
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clear_bit(NEGOTIATING, &con->state);
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clear_bit(CONNECTING, &con->state);
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set_bit(CONNECTED, &con->state);
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con->peer_global_seq = le32_to_cpu(con->in_reply.global_seq);
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con->connect_seq++;
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con->peer_features = server_feat;
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@ -2114,6 +2116,7 @@ more:
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prepare_read_ack(con);
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break;
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case CEPH_MSGR_TAG_CLOSE:
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clear_bit(CONNECTED, &con->state);
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set_bit(CLOSED, &con->state); /* fixme */
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goto out;
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default:
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@ -2190,11 +2193,13 @@ static void con_work(struct work_struct *work)
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mutex_lock(&con->mutex);
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restart:
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if (test_and_clear_bit(SOCK_CLOSED, &con->flags)) {
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if (test_and_clear_bit(CONNECTING, &con->state)) {
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if (test_and_clear_bit(CONNECTED, &con->state))
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con->error_msg = "socket closed";
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else if (test_and_clear_bit(CONNECTING, &con->state)) {
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clear_bit(NEGOTIATING, &con->state);
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con->error_msg = "connection failed";
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} else {
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con->error_msg = "socket closed";
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con->error_msg = "unrecognized con state";
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}
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goto fault;
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}
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