drm/etnaviv: lock BOs after all other submit work is done
Populating objects, adding them to the GPU VM and patching/validating the command stream might take a lot of CPU time. There is no reason to hold all object reservations during that time. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
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@ -514,10 +514,6 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
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if (ret)
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goto err_submit_objects;
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ret = submit_lock_objects(submit, &ticket);
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if (ret)
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goto err_submit_objects;
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if (!etnaviv_cmd_validate_one(gpu, stream, args->stream_size / 4,
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relocs, args->nr_relocs)) {
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ret = -EINVAL;
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@ -532,10 +528,6 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
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}
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}
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ret = submit_fence_sync(submit);
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if (ret)
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goto err_submit_objects;
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ret = submit_pin_objects(submit);
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if (ret)
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goto err_submit_objects;
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@ -552,6 +544,14 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
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memcpy(submit->cmdbuf.vaddr, stream, args->stream_size);
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submit->cmdbuf.user_size = ALIGN(args->stream_size, 8);
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ret = submit_lock_objects(submit, &ticket);
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if (ret)
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goto err_submit_objects;
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ret = submit_fence_sync(submit);
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if (ret)
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goto err_submit_objects;
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ret = etnaviv_sched_push_job(&ctx->sched_entity[args->pipe], submit);
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if (ret)
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goto err_submit_objects;
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