drm/amdgpu/atomfirmware: add function to update engine hang status
Update the scratch reg for when the engine is hung. Reviewed-by: Chunming Zhou <david1.zhou@amd.com> Acked-by: Harry Wentland <harry.wentland@amd.com> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
parent
634b6a8a06
commit
de70c6357b
|
@ -88,6 +88,19 @@ void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev)
|
|||
WREG32(adev->bios_scratch_reg_offset + i, adev->bios_scratch[i]);
|
||||
}
|
||||
|
||||
void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev,
|
||||
bool hung)
|
||||
{
|
||||
u32 tmp = RREG32(adev->bios_scratch_reg_offset + 3);
|
||||
|
||||
if (hung)
|
||||
tmp |= ATOM_S3_ASIC_GUI_ENGINE_HUNG;
|
||||
else
|
||||
tmp &= ~ATOM_S3_ASIC_GUI_ENGINE_HUNG;
|
||||
|
||||
WREG32(adev->bios_scratch_reg_offset + 3, tmp);
|
||||
}
|
||||
|
||||
int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev)
|
||||
{
|
||||
struct atom_context *ctx = adev->mode_info.atom_context;
|
||||
|
|
|
@ -28,6 +28,8 @@ bool amdgpu_atomfirmware_gpu_supports_virtualization(struct amdgpu_device *adev)
|
|||
void amdgpu_atomfirmware_scratch_regs_init(struct amdgpu_device *adev);
|
||||
void amdgpu_atomfirmware_scratch_regs_save(struct amdgpu_device *adev);
|
||||
void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev);
|
||||
void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev,
|
||||
bool hung);
|
||||
int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev);
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue