ps3fb: Use __func__ instead of __FUNCTION__
ps3fb: Replace GNU extension `__FUNCTION__' by C99 `__func__' Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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640729014e
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d778c9a400
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@ -47,7 +47,7 @@
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#include <asm/ps3.h>
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#ifdef PS3FB_DEBUG
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#define DPRINTK(fmt, args...) printk("%s: " fmt, __FUNCTION__ , ##args)
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#define DPRINTK(fmt, args...) printk("%s: " fmt, __func__ , ##args)
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#else
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#define DPRINTK(fmt, args...)
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#endif
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@ -396,7 +396,7 @@ static int ps3fb_sync(u32 frame)
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if (frame > ps3fb.num_frames - 1) {
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printk(KERN_WARNING "%s: invalid frame number (%u)\n",
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__FUNCTION__, frame);
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__func__, frame);
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return -EINVAL;
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}
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offset = xres * yres * BPP * frame;
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@ -409,23 +409,26 @@ static int ps3fb_sync(u32 frame)
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(xres << 16) | yres,
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xres * BPP); /* line_length */
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if (status)
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printk(KERN_ERR "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
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__FUNCTION__, status);
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printk(KERN_ERR
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"%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
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__func__, status);
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#ifdef HEAD_A
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status = lv1_gpu_context_attribute(ps3fb.context_handle,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
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0, offset, 0, 0);
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if (status)
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printk(KERN_ERR "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
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__FUNCTION__, status);
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printk(KERN_ERR
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"%s: lv1_gpu_context_attribute FLIP failed: %d\n",
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__func__, status);
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#endif
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#ifdef HEAD_B
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status = lv1_gpu_context_attribute(ps3fb.context_handle,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
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1, offset, 0, 0);
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if (status)
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printk(KERN_ERR "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
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__FUNCTION__, status);
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printk(KERN_ERR
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"%s: lv1_gpu_context_attribute FLIP failed: %d\n",
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__func__, status);
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#endif
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return 0;
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}
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@ -634,7 +637,7 @@ static int ps3fb_blank(int blank, struct fb_info *info)
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{
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int retval;
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DPRINTK("%s: blank:%d\n", __FUNCTION__, blank);
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DPRINTK("%s: blank:%d\n", __func__, blank);
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switch (blank) {
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case FB_BLANK_POWERDOWN:
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case FB_BLANK_HSYNC_SUSPEND:
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@ -830,7 +833,7 @@ static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
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status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
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if (status) {
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printk(KERN_ERR "%s: lv1_gpu_context_intr failed: %d\n",
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__FUNCTION__, status);
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__func__, status);
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return IRQ_NONE;
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}
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@ -889,7 +892,7 @@ static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, void *dev)
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dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
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if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
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printk(KERN_ERR "%s: version_driver err:%x\n", __FUNCTION__,
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printk(KERN_ERR "%s: version_driver err:%x\n", __func__,
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dinfo->version_driver);
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return -EINVAL;
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}
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@ -898,7 +901,7 @@ static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, void *dev)
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error = ps3_alloc_irq(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
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&ps3fb.irq_no);
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if (error) {
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printk(KERN_ERR "%s: ps3_alloc_irq failed %d\n", __FUNCTION__,
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printk(KERN_ERR "%s: ps3_alloc_irq failed %d\n", __func__,
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error);
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return error;
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}
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@ -906,7 +909,7 @@ static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, void *dev)
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error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
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"ps3fb vsync", ps3fb.dev);
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if (error) {
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printk(KERN_ERR "%s: request_irq failed %d\n", __FUNCTION__,
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printk(KERN_ERR "%s: request_irq failed %d\n", __func__,
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error);
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ps3_free_irq(ps3fb.irq_no);
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return error;
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@ -925,7 +928,7 @@ static int ps3fb_xdr_settings(u64 xdr_lpar)
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xdr_lpar, ps3fb_videomemory.size, 0);
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if (status) {
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printk(KERN_ERR "%s: lv1_gpu_context_iomap failed: %d\n",
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__FUNCTION__, status);
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__func__, status);
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return -ENXIO;
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}
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DPRINTK("video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
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@ -937,8 +940,9 @@ static int ps3fb_xdr_settings(u64 xdr_lpar)
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xdr_lpar, ps3fb_videomemory.size,
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GPU_IOIF, 0);
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if (status) {
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printk(KERN_ERR "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
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__FUNCTION__, status);
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printk(KERN_ERR
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"%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
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__func__, status);
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return -ENXIO;
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}
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return 0;
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@ -985,7 +989,7 @@ static int __init ps3fb_probe(struct platform_device *dev)
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&ps3fb.memory_handle, &ddr_lpar);
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if (status) {
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printk(KERN_ERR "%s: lv1_gpu_memory_allocate failed: %d\n",
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__FUNCTION__, status);
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__func__, status);
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goto err;
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}
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DPRINTK("ddr:lpar:0x%lx\n", ddr_lpar);
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@ -996,14 +1000,14 @@ static int __init ps3fb_probe(struct platform_device *dev)
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&lpar_reports, &lpar_reports_size);
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if (status) {
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printk(KERN_ERR "%s: lv1_gpu_context_attribute failed: %d\n",
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__FUNCTION__, status);
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__func__, status);
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goto err_gpu_memory_free;
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}
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/* vsync interrupt */
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ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
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if (!ps3fb.dinfo) {
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printk(KERN_ERR "%s: ioremap failed\n", __FUNCTION__);
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printk(KERN_ERR "%s: ioremap failed\n", __func__);
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goto err_gpu_context_free;
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}
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@ -1162,8 +1166,9 @@ int ps3fb_set_sync(void)
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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printk(KERN_ERR "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: %d\n",
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__FUNCTION__, status);
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printk(KERN_ERR
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"%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: %d\n",
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__func__, status);
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return -1;
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}
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#endif
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@ -1173,8 +1178,9 @@ int ps3fb_set_sync(void)
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1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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printk(KERN_ERR "%s: lv1_gpu_context_attribute DISPLAY_MODE failed: %d\n",
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__FUNCTION__, status);
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printk(KERN_ERR
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"%s: lv1_gpu_context_attribute DISPLAY_MODE failed: %d\n",
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__func__, status);
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return -1;
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}
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#endif
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@ -1199,7 +1205,7 @@ static int __init ps3fb_init(void)
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error = ps3av_dev_open();
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if (error) {
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printk(KERN_ERR "%s: ps3av_dev_open failed\n", __FUNCTION__);
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printk(KERN_ERR "%s: ps3av_dev_open failed\n", __func__);
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goto err;
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}
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