team: for nomode use dummy struct team_mode
That leaves team->mode and all its values valid so no checks would be needed (for example in team_mode_option_get()). Signed-off-by: Jiri Pirko <jpirko@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -479,6 +479,20 @@ rx_handler_result_t team_dummy_receive(struct team *team,
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return RX_HANDLER_ANOTHER;
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return RX_HANDLER_ANOTHER;
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}
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}
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static const struct team_mode __team_no_mode = {
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.kind = "*NOMODE*",
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};
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static bool team_is_mode_set(struct team *team)
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{
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return team->mode != &__team_no_mode;
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}
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static void team_set_no_mode(struct team *team)
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{
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team->mode = &__team_no_mode;
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}
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static void team_adjust_ops(struct team *team)
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static void team_adjust_ops(struct team *team)
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{
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{
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/*
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/*
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@ -487,13 +501,13 @@ static void team_adjust_ops(struct team *team)
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*/
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*/
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if (list_empty(&team->port_list) ||
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if (list_empty(&team->port_list) ||
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!team->mode || !team->mode->ops->transmit)
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!team_is_mode_set(team) || !team->mode->ops->transmit)
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team->ops.transmit = team_dummy_transmit;
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team->ops.transmit = team_dummy_transmit;
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else
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else
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team->ops.transmit = team->mode->ops->transmit;
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team->ops.transmit = team->mode->ops->transmit;
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if (list_empty(&team->port_list) ||
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if (list_empty(&team->port_list) ||
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!team->mode || !team->mode->ops->receive)
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!team_is_mode_set(team) || !team->mode->ops->receive)
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team->ops.receive = team_dummy_receive;
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team->ops.receive = team_dummy_receive;
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else
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else
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team->ops.receive = team->mode->ops->receive;
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team->ops.receive = team->mode->ops->receive;
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@ -508,7 +522,7 @@ static int __team_change_mode(struct team *team,
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const struct team_mode *new_mode)
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const struct team_mode *new_mode)
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{
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{
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/* Check if mode was previously set and do cleanup if so */
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/* Check if mode was previously set and do cleanup if so */
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if (team->mode) {
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if (team_is_mode_set(team)) {
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void (*exit_op)(struct team *team) = team->ops.exit;
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void (*exit_op)(struct team *team) = team->ops.exit;
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/* Clear ops area so no callback is called any longer */
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/* Clear ops area so no callback is called any longer */
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@ -518,7 +532,7 @@ static int __team_change_mode(struct team *team,
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if (exit_op)
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if (exit_op)
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exit_op(team);
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exit_op(team);
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team_mode_put(team->mode);
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team_mode_put(team->mode);
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team->mode = NULL;
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team_set_no_mode(team);
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/* zero private data area */
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/* zero private data area */
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memset(&team->mode_priv, 0,
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memset(&team->mode_priv, 0,
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sizeof(struct team) - offsetof(struct team, mode_priv));
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sizeof(struct team) - offsetof(struct team, mode_priv));
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@ -553,7 +567,7 @@ static int team_change_mode(struct team *team, const char *kind)
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return -EBUSY;
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return -EBUSY;
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}
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}
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if (team->mode && strcmp(team->mode->kind, kind) == 0) {
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if (team_is_mode_set(team) && strcmp(team->mode->kind, kind) == 0) {
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netdev_err(dev, "Unable to change to the same mode the team is in\n");
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netdev_err(dev, "Unable to change to the same mode the team is in\n");
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return -EINVAL;
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return -EINVAL;
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}
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}
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@ -912,11 +926,9 @@ static int team_port_del(struct team *team, struct net_device *port_dev)
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* Net device ops
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* Net device ops
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*****************/
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*****************/
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static const char team_no_mode_kind[] = "*NOMODE*";
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static int team_mode_option_get(struct team *team, struct team_gsetter_ctx *ctx)
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static int team_mode_option_get(struct team *team, struct team_gsetter_ctx *ctx)
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{
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{
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ctx->data.str_val = team->mode ? team->mode->kind : team_no_mode_kind;
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ctx->data.str_val = team->mode->kind;
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return 0;
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return 0;
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}
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}
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@ -1014,6 +1026,7 @@ static int team_init(struct net_device *dev)
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team->dev = dev;
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team->dev = dev;
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mutex_init(&team->lock);
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mutex_init(&team->lock);
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team_set_no_mode(team);
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team->pcpu_stats = alloc_percpu(struct team_pcpu_stats);
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team->pcpu_stats = alloc_percpu(struct team_pcpu_stats);
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if (!team->pcpu_stats)
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if (!team->pcpu_stats)
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