tcp: Use skb_queue_is_last() instead of by-hand version.
Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -1284,10 +1284,10 @@ static inline void tcp_unlink_write_queue(struct sk_buff *skb, struct sock *sk)
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__skb_unlink(skb, &sk->sk_write_queue);
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__skb_unlink(skb, &sk->sk_write_queue);
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}
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}
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static inline int tcp_skb_is_last(const struct sock *sk,
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static inline bool tcp_skb_is_last(const struct sock *sk,
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const struct sk_buff *skb)
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const struct sk_buff *skb)
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{
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{
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return skb->next == (struct sk_buff *)&sk->sk_write_queue;
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return skb_queue_is_last(&sk->sk_write_queue, skb);
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}
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}
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static inline int tcp_write_queue_empty(struct sock *sk)
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static inline int tcp_write_queue_empty(struct sock *sk)
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