bpf: allow option for setting bpf_l4_csum_replace from scratch

When programs need to calculate the csum from scratch for small UDP
packets and use bpf_l4_csum_replace() to feed the result from helpers
like bpf_csum_diff(), then we need a flag besides BPF_F_MARK_MANGLED_0
that would ignore the case of current csum being 0, and which would
still allow for the helper to set the csum and transform when needed
to CSUM_MANGLED_0.

Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Daniel Borkmann 2017-01-24 01:06:28 +01:00 committed by David S. Miller
parent 2492d3b867
commit d1b662adcd
2 changed files with 5 additions and 3 deletions

View File

@ -522,6 +522,7 @@ enum bpf_func_id {
/* BPF_FUNC_l4_csum_replace flags. */ /* BPF_FUNC_l4_csum_replace flags. */
#define BPF_F_PSEUDO_HDR (1ULL << 4) #define BPF_F_PSEUDO_HDR (1ULL << 4)
#define BPF_F_MARK_MANGLED_0 (1ULL << 5) #define BPF_F_MARK_MANGLED_0 (1ULL << 5)
#define BPF_F_MARK_ENFORCE (1ULL << 6)
/* BPF_FUNC_clone_redirect and BPF_FUNC_redirect flags. */ /* BPF_FUNC_clone_redirect and BPF_FUNC_redirect flags. */
#define BPF_F_INGRESS (1ULL << 0) #define BPF_F_INGRESS (1ULL << 0)

View File

@ -1522,10 +1522,11 @@ BPF_CALL_5(bpf_l4_csum_replace, struct sk_buff *, skb, u32, offset,
{ {
bool is_pseudo = flags & BPF_F_PSEUDO_HDR; bool is_pseudo = flags & BPF_F_PSEUDO_HDR;
bool is_mmzero = flags & BPF_F_MARK_MANGLED_0; bool is_mmzero = flags & BPF_F_MARK_MANGLED_0;
bool do_mforce = flags & BPF_F_MARK_ENFORCE;
__sum16 *ptr; __sum16 *ptr;
if (unlikely(flags & ~(BPF_F_MARK_MANGLED_0 | BPF_F_PSEUDO_HDR | if (unlikely(flags & ~(BPF_F_MARK_MANGLED_0 | BPF_F_MARK_ENFORCE |
BPF_F_HDR_FIELD_MASK))) BPF_F_PSEUDO_HDR | BPF_F_HDR_FIELD_MASK)))
return -EINVAL; return -EINVAL;
if (unlikely(offset > 0xffff || offset & 1)) if (unlikely(offset > 0xffff || offset & 1))
return -EFAULT; return -EFAULT;
@ -1533,7 +1534,7 @@ BPF_CALL_5(bpf_l4_csum_replace, struct sk_buff *, skb, u32, offset,
return -EFAULT; return -EFAULT;
ptr = (__sum16 *)(skb->data + offset); ptr = (__sum16 *)(skb->data + offset);
if (is_mmzero && !*ptr) if (is_mmzero && !do_mforce && !*ptr)
return 0; return 0;
switch (flags & BPF_F_HDR_FIELD_MASK) { switch (flags & BPF_F_HDR_FIELD_MASK) {