ALSA: usb-audio: make array static const, makes object smaller
Don't populate array names_to_check on the stack but instead it static. Makes the object code smaller by 56 bytes. Also clean up checkpatch warning by adding extra const for names_to_check and pointer s. Before: text data bss dec hex filename 103512 34380 0 137892 21aa4 ./sound/usb/mixer.o After: text data bss dec hex filename 103264 34572 0 137836 21a6c ./sound/usb/mixer.o (gcc version 10.2.0) Signed-off-by: Colin Ian King <colin.king@canonical.com> Link: https://lore.kernel.org/r/20210803122839.7143-1-colin.king@canonical.com Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -1572,9 +1572,9 @@ static size_t append_ctl_name(struct snd_kcontrol *kctl, const char *str)
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static void check_no_speaker_on_headset(struct snd_kcontrol *kctl,
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struct snd_card *card)
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{
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const char *names_to_check[] = {
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static const char * const names_to_check[] = {
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"Headset", "headset", "Headphone", "headphone", NULL};
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const char **s;
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const char * const *s;
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bool found = false;
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if (strcmp("Speaker", kctl->id.name))
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