Input: hyperv-keyboard: Use in-place iterator API in the channel callback
Simplify the ring buffer handling with the in-place API. Also avoid the dynamic allocation and the memory leak in the channel callback function. Signed-off-by: Dexuan Cui <decui@microsoft.com> Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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@ -237,40 +237,17 @@ static void hv_kbd_handle_received_packet(struct hv_device *hv_dev,
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static void hv_kbd_on_channel_callback(void *context)
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{
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struct vmpacket_descriptor *desc;
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struct hv_device *hv_dev = context;
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void *buffer;
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int bufferlen = 0x100; /* Start with sensible size */
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u32 bytes_recvd;
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u64 req_id;
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int error;
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buffer = kmalloc(bufferlen, GFP_ATOMIC);
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if (!buffer)
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return;
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foreach_vmbus_pkt(desc, hv_dev->channel) {
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bytes_recvd = desc->len8 * 8;
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req_id = desc->trans_id;
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while (1) {
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error = vmbus_recvpacket_raw(hv_dev->channel, buffer, bufferlen,
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&bytes_recvd, &req_id);
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switch (error) {
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case 0:
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if (bytes_recvd == 0) {
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kfree(buffer);
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return;
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}
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hv_kbd_handle_received_packet(hv_dev, buffer,
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bytes_recvd, req_id);
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break;
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case -ENOBUFS:
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kfree(buffer);
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/* Handle large packet */
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bufferlen = bytes_recvd;
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buffer = kmalloc(bytes_recvd, GFP_ATOMIC);
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if (!buffer)
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return;
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break;
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}
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hv_kbd_handle_received_packet(hv_dev, desc, bytes_recvd,
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req_id);
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}
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}
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