nfsd: fix callback restarts
Checking the rpc_client pointer is not a reliable way to detect backchannel changes: cl_cb_client is changed only after shutting down the rpc client, so the condition cl_cb_client = tk_client will always be true. Check the RPC_TASK_KILLED flag instead, and rewrite the code to avoid the buggy cl_callbacks list and fix the lifetime rules due to double calls of the ->prepare callback operations method for this retry case. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: J. Bruce Fields <bfields@redhat.com>
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@ -879,13 +879,6 @@ static void nfsd4_cb_prepare(struct rpc_task *task, void *calldata)
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if (!nfsd41_cb_get_slot(clp, task))
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return;
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}
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spin_lock(&clp->cl_lock);
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if (list_empty(&cb->cb_per_client)) {
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/* This is the first call, not a restart */
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cb->cb_done = false;
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list_add(&cb->cb_per_client, &clp->cl_callbacks);
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}
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spin_unlock(&clp->cl_lock);
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rpc_call_start(task);
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}
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@ -907,16 +900,21 @@ static void nfsd4_cb_done(struct rpc_task *task, void *calldata)
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clp->cl_cb_session->se_cb_seq_nr);
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}
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if (clp->cl_cb_client != task->tk_client) {
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/* We're shutting down or changing cl_cb_client; leave
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* it to nfsd4_process_cb_update to restart the call if
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* necessary. */
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/*
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* If the backchannel connection was shut down while this
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* task was queued, we need to resubmit it after setting up
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* a new backchannel connection.
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*
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* Note that if we lost our callback connection permanently
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* the submission code will error out, so we don't need to
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* handle that case here.
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*/
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if (task->tk_flags & RPC_TASK_KILLED) {
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task->tk_status = 0;
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cb->cb_need_restart = true;
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return;
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}
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if (cb->cb_done)
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return;
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if (cb->cb_status) {
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WARN_ON_ONCE(task->tk_status);
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task->tk_status = cb->cb_status;
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@ -936,21 +934,17 @@ static void nfsd4_cb_done(struct rpc_task *task, void *calldata)
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default:
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BUG();
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}
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cb->cb_done = true;
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}
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static void nfsd4_cb_release(void *calldata)
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{
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struct nfsd4_callback *cb = calldata;
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struct nfs4_client *clp = cb->cb_clp;
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if (cb->cb_done) {
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spin_lock(&clp->cl_lock);
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list_del(&cb->cb_per_client);
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spin_unlock(&clp->cl_lock);
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if (cb->cb_need_restart)
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nfsd4_run_cb(cb);
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else
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cb->cb_ops->release(cb);
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}
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}
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static const struct rpc_call_ops nfsd4_cb_ops = {
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@ -1045,9 +1039,6 @@ static void nfsd4_process_cb_update(struct nfsd4_callback *cb)
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nfsd4_mark_cb_down(clp, err);
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return;
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}
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/* Yay, the callback channel's back! Restart any callbacks: */
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list_for_each_entry(cb, &clp->cl_callbacks, cb_per_client)
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queue_work(callback_wq, &cb->cb_work);
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}
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static void
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@ -1058,8 +1049,12 @@ nfsd4_run_cb_work(struct work_struct *work)
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struct nfs4_client *clp = cb->cb_clp;
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struct rpc_clnt *clnt;
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if (cb->cb_need_restart) {
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cb->cb_need_restart = false;
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} else {
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if (cb->cb_ops && cb->cb_ops->prepare)
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cb->cb_ops->prepare(cb);
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}
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if (clp->cl_flags & NFSD4_CLIENT_CB_FLAG_MASK)
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nfsd4_process_cb_update(cb);
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@ -1085,9 +1080,8 @@ void nfsd4_init_cb(struct nfsd4_callback *cb, struct nfs4_client *clp,
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cb->cb_msg.rpc_resp = cb;
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cb->cb_ops = ops;
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INIT_WORK(&cb->cb_work, nfsd4_run_cb_work);
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INIT_LIST_HEAD(&cb->cb_per_client);
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cb->cb_status = 0;
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cb->cb_done = true;
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cb->cb_need_restart = false;
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}
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void nfsd4_run_cb(struct nfsd4_callback *cb)
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@ -1626,7 +1626,6 @@ static struct nfs4_client *alloc_client(struct xdr_netobj name)
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INIT_LIST_HEAD(&clp->cl_openowners);
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INIT_LIST_HEAD(&clp->cl_delegations);
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INIT_LIST_HEAD(&clp->cl_lru);
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INIT_LIST_HEAD(&clp->cl_callbacks);
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INIT_LIST_HEAD(&clp->cl_revoked);
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#ifdef CONFIG_NFSD_PNFS
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INIT_LIST_HEAD(&clp->cl_lo_states);
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@ -63,13 +63,12 @@ typedef struct {
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struct nfsd4_callback {
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struct nfs4_client *cb_clp;
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struct list_head cb_per_client;
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u32 cb_minorversion;
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struct rpc_message cb_msg;
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struct nfsd4_callback_ops *cb_ops;
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struct work_struct cb_work;
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int cb_status;
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bool cb_done;
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bool cb_need_restart;
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};
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struct nfsd4_callback_ops {
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@ -334,7 +333,6 @@ struct nfs4_client {
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int cl_cb_state;
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struct nfsd4_callback cl_cb_null;
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struct nfsd4_session *cl_cb_session;
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struct list_head cl_callbacks; /* list of in-progress callbacks */
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/* for all client information that callback code might need: */
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spinlock_t cl_lock;
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