slab: improve checking for invalid gfp_flags
The code goes BUG, but doesn't tell us which bits were unexpectedly set. Print that out. Cc: Christoph Lameter <cl@linux.com> Cc: Pekka Enberg <penberg@kernel.org> Cc: David Rientjes <rientjes@google.com> Cc: Joonsoo Kim <iamjoonsoo.kim@lge.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -2590,7 +2590,10 @@ static int cache_grow(struct kmem_cache *cachep,
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* Be lazy and only check for valid flags here, keeping it out of the
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* critical path in kmem_cache_alloc().
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*/
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BUG_ON(flags & GFP_SLAB_BUG_MASK);
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if (unlikely(flags & GFP_SLAB_BUG_MASK)) {
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pr_emerg("gfp: %u\n", flags & GFP_SLAB_BUG_MASK);
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BUG();
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}
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local_flags = flags & (GFP_CONSTRAINT_MASK|GFP_RECLAIM_MASK);
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/* Take the node list lock to change the colour_next on this node */
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@ -1377,7 +1377,10 @@ static struct page *new_slab(struct kmem_cache *s, gfp_t flags, int node)
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int order;
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int idx;
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BUG_ON(flags & GFP_SLAB_BUG_MASK);
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if (unlikely(flags & GFP_SLAB_BUG_MASK)) {
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pr_emerg("gfp: %u\n", flags & GFP_SLAB_BUG_MASK);
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BUG();
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}
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page = allocate_slab(s,
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flags & (GFP_RECLAIM_MASK | GFP_CONSTRAINT_MASK), node);
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