x86/microcode/intel: Use *wrmsrl variants
... and drop the 32-bit casting games which we had to do at the time because wrmsr() was unforgiving then, see c3fd0bd5e19a from the full history tree: commit c3fd0bd5e19aaff9cdd104edff136a2023db657e Author: Linus Torvalds <torvalds@home.osdl.org> Date: Tue Feb 17 23:23:41 2004 -0800 Fix up the microcode update on regular 32-bit x86. Our wrmsr() is a bit unforgiving and really doesn't like 64-bit values. ... Tested-by: Thomas Voegtle <tv@lio96.de> Signed-off-by: Borislav Petkov <bp@suse.de> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/1454499225-21544-13-git-send-email-bp@alien8.de Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -370,7 +370,7 @@ static int collect_cpu_info_early(struct ucode_cpu_info *uci)
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native_rdmsr(MSR_IA32_PLATFORM_ID, val[0], val[1]);
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csig.pf = 1 << ((val[1] >> 18) & 7);
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}
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native_wrmsr(MSR_IA32_UCODE_REV, 0, 0);
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native_wrmsrl(MSR_IA32_UCODE_REV, 0);
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/* As documented in the SDM: Do a CPUID 1 here */
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sync_core();
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@ -648,10 +648,8 @@ static int apply_microcode_early(struct ucode_cpu_info *uci, bool early)
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return 0;
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/* write microcode via MSR 0x79 */
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native_wrmsr(MSR_IA32_UCODE_WRITE,
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(unsigned long)mc->bits,
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(unsigned long)mc->bits >> 16 >> 16);
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native_wrmsr(MSR_IA32_UCODE_REV, 0, 0);
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native_wrmsrl(MSR_IA32_UCODE_WRITE, (unsigned long)mc->bits);
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native_wrmsrl(MSR_IA32_UCODE_REV, 0);
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/* As documented in the SDM: Do a CPUID 1 here */
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sync_core();
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@ -860,10 +858,8 @@ static int apply_microcode_intel(int cpu)
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return 0;
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/* write microcode via MSR 0x79 */
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wrmsr(MSR_IA32_UCODE_WRITE,
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(unsigned long) mc->bits,
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(unsigned long) mc->bits >> 16 >> 16);
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wrmsr(MSR_IA32_UCODE_REV, 0, 0);
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wrmsrl(MSR_IA32_UCODE_WRITE, (unsigned long)mc->bits);
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wrmsrl(MSR_IA32_UCODE_REV, 0);
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/* As documented in the SDM: Do a CPUID 1 here */
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sync_core();
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