[PATCH] Generic BUG for x86-64
This makes x86-64 use the generic BUG machinery. The main advantage in using the generic BUG machinery for x86-64 is that the inlined overhead of BUG is just the ud2a instruction; the file+line information are no longer inlined into the instruction stream. This reduces cache pollution. Signed-off-by: Jeremy Fitzhardinge <jeremy@goop.org> Cc: Andi Kleen <ak@muc.de> Cc: Hugh Dickens <hugh@veritas.com> Cc: Michael Ellerman <michael@ellerman.id.au> Cc: Paul Mackerras <paulus@samba.org> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Rusty Russell <rusty@rustcorp.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -96,6 +96,11 @@ config AUDIT_ARCH
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bool
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default y
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config GENERIC_BUG
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bool
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default y
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depends on BUG
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source "init/Kconfig"
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@ -23,6 +23,7 @@
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#include <linux/string.h>
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#include <linux/kernel.h>
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#include <linux/slab.h>
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#include <linux/bug.h>
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#include <asm/system.h>
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#include <asm/page.h>
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@ -173,10 +174,12 @@ int module_finalize(const Elf_Ehdr *hdr,
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lseg, lseg + locks->sh_size,
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tseg, tseg + text->sh_size);
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}
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return 0;
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return module_bug_finalize(hdr, sechdrs, me);
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}
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void module_arch_cleanup(struct module *mod)
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{
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alternatives_smp_module_del(mod);
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module_bug_cleanup(mod);
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}
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@ -31,6 +31,7 @@
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#include <linux/kexec.h>
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#include <linux/unwind.h>
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#include <linux/uaccess.h>
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#include <linux/bug.h>
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#include <asm/system.h>
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#include <asm/io.h>
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@ -524,29 +525,14 @@ bad:
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printk("\n");
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}
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void handle_BUG(struct pt_regs *regs)
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int is_valid_bugaddr(unsigned long rip)
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{
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struct bug_frame f;
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long len;
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const char *prefix = "";
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unsigned short ud2;
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if (user_mode(regs))
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return;
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if (__copy_from_user(&f, (const void __user *) regs->rip,
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sizeof(struct bug_frame)))
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return;
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if (f.filename >= 0 ||
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f.ud2[0] != 0x0f || f.ud2[1] != 0x0b)
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return;
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len = __strnlen_user((char *)(long)f.filename, PATH_MAX) - 1;
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if (len < 0 || len >= PATH_MAX)
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f.filename = (int)(long)"unmapped filename";
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else if (len > 50) {
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f.filename += len - 50;
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prefix = "...";
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}
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printk("----------- [cut here ] --------- [please bite here ] ---------\n");
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printk(KERN_ALERT "Kernel BUG at %s%.50s:%d\n", prefix, (char *)(long)f.filename, f.line);
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if (__copy_from_user(&ud2, (const void __user *) rip, sizeof(ud2)))
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return 0;
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return ud2 == 0x0b0f;
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}
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#ifdef CONFIG_BUG
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@ -627,7 +613,9 @@ void die(const char * str, struct pt_regs * regs, long err)
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{
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unsigned long flags = oops_begin();
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handle_BUG(regs);
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if (!user_mode(regs))
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report_bug(regs->rip);
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__die(str, regs, err);
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oops_end(flags);
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do_exit(SIGSEGV);
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@ -51,6 +51,8 @@ SECTIONS
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RODATA
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BUG_TABLE
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. = ALIGN(PAGE_SIZE); /* Align data segment to page size boundary */
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/* Data */
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.data : AT(ADDR(.data) - LOAD_OFFSET) {
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@ -1,30 +1,30 @@
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#ifndef __ASM_X8664_BUG_H
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#define __ASM_X8664_BUG_H 1
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#include <linux/stringify.h>
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/*
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* Tell the user there is some problem. The exception handler decodes
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* this frame.
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*/
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struct bug_frame {
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unsigned char ud2[2];
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unsigned char push;
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signed int filename;
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unsigned char ret;
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unsigned short line;
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} __attribute__((packed));
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#ifdef CONFIG_BUG
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#define HAVE_ARCH_BUG
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/* We turn the bug frame into valid instructions to not confuse
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the disassembler. Thanks to Jan Beulich & Suresh Siddha
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for nice instruction selection.
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The magic numbers generate mov $64bitimm,%eax ; ret $offset. */
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#ifdef CONFIG_DEBUG_BUGVERBOSE
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#define BUG() \
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asm volatile( \
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"ud2 ; pushq $%c1 ; ret $%c0" :: \
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"i"(__LINE__), "i" (__FILE__))
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do { \
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asm volatile("1:\tud2\n" \
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".pushsection __bug_table,\"a\"\n" \
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"2:\t.quad 1b, %c0\n" \
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"\t.word %c1, 0\n" \
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"\t.org 2b+%c2\n" \
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".popsection" \
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: : "i" (__FILE__), "i" (__LINE__), \
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"i" (sizeof(struct bug_entry))); \
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for(;;) ; \
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} while(0)
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#else
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#define BUG() \
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do { \
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asm volatile("ud2"); \
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for(;;) ; \
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} while(0)
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#endif
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void out_of_line_bug(void);
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#else
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static inline void out_of_line_bug(void) { }
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