percpu: modify base_addr to be region specific
Originally, the first chunk was served by one or two chunks, each given a region they are responsible for. Despite this, the arithmetic was based off of the true base_addr of the chunk making it be overly inclusive. This patch moves the base_addr of chunks that are responsible for the first chunk. The base_addr must remain page aligned to keep the address alignment correct, so it is the beginning of the region served page aligned down. start_offset holds where the region served begins from this new base_addr. The corresponding percpu address checks are modified to be more specific as a result. The first chunk considers only the dynamic region and both first chunk and reserved chunk checks ignore the static region. The static region addresses should never be passed into the allocator. There is no impact here besides distinguishing the first chunk and making the checks specific. The percpu pointer to physical address is left intact as addresses are not given out in the non-allocated portion of percpu memory. nr_pages is added to pcpu_chunk to keep track of the size of the entire region served containing both start_offset and end_offset. This variable will be used to manage the bitmap allocator. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
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@ -29,6 +29,8 @@ struct pcpu_chunk {
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int end_offset; /* additional area required to
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have the region end page
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aligned */
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int nr_pages; /* # of pages served by this chunk */
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int nr_populated; /* # of populated pages */
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unsigned long populated[]; /* populated bitmap */
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};
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155
mm/percpu.c
155
mm/percpu.c
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@ -181,19 +181,55 @@ static void pcpu_schedule_balance_work(void)
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schedule_work(&pcpu_balance_work);
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}
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/**
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* pcpu_addr_in_first_chunk - address check for first chunk's dynamic region
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* @addr: percpu address of interest
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*
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* The first chunk is considered to be the dynamic region of the first chunk.
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* While the true first chunk is composed of the static, dynamic, and
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* reserved regions, it is the chunk that serves the dynamic region that is
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* circulated in the chunk slots.
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*
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* The reserved chunk has a separate check and the static region addresses
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* should never be passed into the percpu allocator.
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*
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* RETURNS:
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* True if the address is in the dynamic region of the first chunk.
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*/
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static bool pcpu_addr_in_first_chunk(void *addr)
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{
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void *first_start = pcpu_first_chunk->base_addr;
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void *start_addr = pcpu_first_chunk->base_addr +
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pcpu_first_chunk->start_offset;
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void *end_addr = pcpu_first_chunk->base_addr +
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pcpu_first_chunk->nr_pages * PAGE_SIZE -
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pcpu_first_chunk->end_offset;
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return addr >= first_start && addr < first_start + pcpu_unit_size;
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return addr >= start_addr && addr < end_addr;
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}
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/**
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* pcpu_addr_in_reserved_chunk - address check for reserved region
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*
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* The reserved region is a part of the first chunk and primarily serves
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* static percpu variables from kernel modules.
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*
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* RETURNS:
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* True if the address is in the reserved region.
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*/
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static bool pcpu_addr_in_reserved_chunk(void *addr)
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{
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void *first_start = pcpu_first_chunk->base_addr;
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void *start_addr, *end_addr;
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return addr >= first_start &&
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addr < first_start + pcpu_first_chunk->start_offset;
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if (!pcpu_reserved_chunk)
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return false;
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start_addr = pcpu_reserved_chunk->base_addr +
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pcpu_reserved_chunk->start_offset;
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end_addr = pcpu_reserved_chunk->base_addr +
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pcpu_reserved_chunk->nr_pages * PAGE_SIZE -
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pcpu_reserved_chunk->end_offset;
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return addr >= start_addr && addr < end_addr;
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}
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static int __pcpu_size_to_slot(int size)
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@ -234,11 +270,16 @@ static int __maybe_unused pcpu_page_idx(unsigned int cpu, int page_idx)
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return pcpu_unit_map[cpu] * pcpu_unit_pages + page_idx;
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}
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static unsigned long pcpu_unit_page_offset(unsigned int cpu, int page_idx)
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{
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return pcpu_unit_offsets[cpu] + (page_idx << PAGE_SHIFT);
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}
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static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk,
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unsigned int cpu, int page_idx)
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{
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return (unsigned long)chunk->base_addr + pcpu_unit_offsets[cpu] +
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(page_idx << PAGE_SHIFT);
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return (unsigned long)chunk->base_addr +
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pcpu_unit_page_offset(cpu, page_idx);
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}
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static void __maybe_unused pcpu_next_unpop(struct pcpu_chunk *chunk,
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@ -708,23 +749,34 @@ static void pcpu_free_area(struct pcpu_chunk *chunk, int freeme,
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pcpu_chunk_relocate(chunk, oslot);
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}
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static struct pcpu_chunk * __init pcpu_alloc_first_chunk(void *base_addr,
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int start_offset,
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static struct pcpu_chunk * __init pcpu_alloc_first_chunk(unsigned long tmp_addr,
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int map_size,
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int *map,
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int init_map_size)
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{
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struct pcpu_chunk *chunk;
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int region_size;
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unsigned long aligned_addr;
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int start_offset, region_size;
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/* region calculations */
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aligned_addr = tmp_addr & PAGE_MASK;
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start_offset = tmp_addr - aligned_addr;
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region_size = PFN_ALIGN(start_offset + map_size);
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/* allocate chunk */
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chunk = memblock_virt_alloc(pcpu_chunk_struct_size, 0);
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INIT_LIST_HEAD(&chunk->list);
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INIT_LIST_HEAD(&chunk->map_extend_list);
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chunk->base_addr = base_addr;
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chunk->base_addr = (void *)aligned_addr;
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chunk->start_offset = start_offset;
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chunk->end_offset = region_size - chunk->start_offset - map_size;
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chunk->nr_pages = pcpu_unit_pages;
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chunk->map = map;
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chunk->map_alloc = init_map_size;
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@ -734,10 +786,17 @@ static struct pcpu_chunk * __init pcpu_alloc_first_chunk(void *base_addr,
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chunk->nr_populated = pcpu_unit_pages;
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chunk->contig_hint = chunk->free_size = map_size;
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chunk->map[0] = 1;
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chunk->map[1] = chunk->start_offset;
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chunk->map[2] = (chunk->start_offset + chunk->free_size) | 1;
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chunk->map_used = 2;
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if (chunk->start_offset) {
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/* hide the beginning of the bitmap */
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chunk->map[0] = 1;
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chunk->map[1] = chunk->start_offset;
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chunk->map_used = 1;
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}
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/* set chunk's free region */
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chunk->map[++chunk->map_used] =
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(chunk->start_offset + chunk->free_size) | 1;
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if (chunk->end_offset) {
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/* hide the end of the bitmap */
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@ -772,6 +831,8 @@ static struct pcpu_chunk *pcpu_alloc_chunk(void)
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chunk->free_size = pcpu_unit_size;
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chunk->contig_hint = pcpu_unit_size;
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chunk->nr_pages = pcpu_unit_pages;
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return chunk;
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}
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@ -859,18 +920,21 @@ static int __init pcpu_verify_alloc_info(const struct pcpu_alloc_info *ai);
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* pcpu_chunk_addr_search - determine chunk containing specified address
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* @addr: address for which the chunk needs to be determined.
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*
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* This is an internal function that handles all but static allocations.
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* Static percpu address values should never be passed into the allocator.
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*
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* RETURNS:
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* The address of the found chunk.
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*/
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static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr)
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{
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/* is it in the first chunk? */
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if (pcpu_addr_in_first_chunk(addr)) {
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/* is it in the reserved area? */
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if (pcpu_addr_in_reserved_chunk(addr))
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return pcpu_reserved_chunk;
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/* is it in the dynamic region (first chunk)? */
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if (pcpu_addr_in_first_chunk(addr))
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return pcpu_first_chunk;
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}
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/* is it in the reserved region? */
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if (pcpu_addr_in_reserved_chunk(addr))
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return pcpu_reserved_chunk;
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/*
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* The address is relative to unit0 which might be unused and
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@ -1401,10 +1465,16 @@ phys_addr_t per_cpu_ptr_to_phys(void *addr)
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* The following test on unit_low/high isn't strictly
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* necessary but will speed up lookups of addresses which
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* aren't in the first chunk.
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*
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* The address check is against full chunk sizes. pcpu_base_addr
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* points to the beginning of the first chunk including the
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* static region. Assumes good intent as the first chunk may
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* not be full (ie. < pcpu_unit_pages in size).
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*/
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first_low = pcpu_chunk_addr(pcpu_first_chunk, pcpu_low_unit_cpu, 0);
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first_high = pcpu_chunk_addr(pcpu_first_chunk, pcpu_high_unit_cpu,
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pcpu_unit_pages);
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first_low = (unsigned long)pcpu_base_addr +
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pcpu_unit_page_offset(pcpu_low_unit_cpu, 0);
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first_high = (unsigned long)pcpu_base_addr +
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pcpu_unit_page_offset(pcpu_high_unit_cpu, pcpu_unit_pages);
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if ((unsigned long)addr >= first_low &&
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(unsigned long)addr < first_high) {
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for_each_possible_cpu(cpu) {
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@ -1586,12 +1656,13 @@ static void pcpu_dump_alloc_info(const char *lvl,
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* The caller should have mapped the first chunk at @base_addr and
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* copied static data to each unit.
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*
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* If the first chunk ends up with both reserved and dynamic areas, it
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* is served by two chunks - one to serve the core static and reserved
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* areas and the other for the dynamic area. They share the same vm
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* and page map but uses different area allocation map to stay away
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* from each other. The latter chunk is circulated in the chunk slots
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* and available for dynamic allocation like any other chunks.
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* The first chunk will always contain a static and a dynamic region.
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* However, the static region is not managed by any chunk. If the first
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* chunk also contains a reserved region, it is served by two chunks -
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* one for the reserved region and one for the dynamic region. They
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* share the same vm, but use offset regions in the area allocation map.
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* The chunk serving the dynamic region is circulated in the chunk slots
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* and available for dynamic allocation like any other chunk.
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*
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* RETURNS:
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* 0 on success, -errno on failure.
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@ -1609,7 +1680,8 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
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unsigned int cpu;
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int *unit_map;
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int group, unit, i;
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int map_size, start_offset;
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int map_size;
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unsigned long tmp_addr;
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#define PCPU_SETUP_BUG_ON(cond) do { \
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if (unlikely(cond)) { \
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@ -1712,25 +1784,26 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
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INIT_LIST_HEAD(&pcpu_slot[i]);
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/*
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* Initialize static chunk. If reserved_size is zero, the
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* static chunk covers static area + dynamic allocation area
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* in the first chunk. If reserved_size is not zero, it
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* covers static area + reserved area (mostly used for module
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* static percpu allocation).
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* Initialize first chunk.
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* If the reserved_size is non-zero, this initializes the reserved
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* chunk. If the reserved_size is zero, the reserved chunk is NULL
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* and the dynamic region is initialized here. The first chunk,
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* pcpu_first_chunk, will always point to the chunk that serves
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* the dynamic region.
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*/
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start_offset = ai->static_size;
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tmp_addr = (unsigned long)base_addr + ai->static_size;
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map_size = ai->reserved_size ?: ai->dyn_size;
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chunk = pcpu_alloc_first_chunk(base_addr, start_offset, map_size, smap,
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chunk = pcpu_alloc_first_chunk(tmp_addr, map_size, smap,
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ARRAY_SIZE(smap));
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/* init dynamic chunk if necessary */
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if (ai->reserved_size) {
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pcpu_reserved_chunk = chunk;
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start_offset = ai->static_size + ai->reserved_size;
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tmp_addr = (unsigned long)base_addr + ai->static_size +
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ai->reserved_size;
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map_size = ai->dyn_size;
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chunk = pcpu_alloc_first_chunk(base_addr, start_offset,
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map_size, dmap,
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chunk = pcpu_alloc_first_chunk(tmp_addr, map_size, dmap,
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ARRAY_SIZE(dmap));
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}
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