ASoC: Add utility to set a card's name from device tree
Implement snd_soc_of_parse_card_name(), a utility function that sets a card's name from device tree. The machine driver specifies the DT property to use, since this is binding-specific. Signed-off-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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@ -961,6 +961,9 @@ static inline bool snd_soc_volsw_is_stereo(struct soc_mixer_control *mc)
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int snd_soc_util_init(void);
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int snd_soc_util_init(void);
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void snd_soc_util_exit(void);
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void snd_soc_util_exit(void);
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int snd_soc_of_parse_card_name(struct snd_soc_card *card,
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const char *propname);
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#include <sound/soc-dai.h>
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#include <sound/soc-dai.h>
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#ifdef CONFIG_DEBUG_FS
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#ifdef CONFIG_DEBUG_FS
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@ -32,6 +32,7 @@
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#include <linux/platform_device.h>
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#include <linux/platform_device.h>
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#include <linux/ctype.h>
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#include <linux/ctype.h>
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#include <linux/slab.h>
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#include <linux/slab.h>
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#include <linux/of.h>
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#include <sound/ac97_codec.h>
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#include <sound/ac97_codec.h>
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#include <sound/core.h>
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#include <sound/core.h>
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#include <sound/jack.h>
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#include <sound/jack.h>
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@ -3317,6 +3318,30 @@ found:
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}
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}
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EXPORT_SYMBOL_GPL(snd_soc_unregister_codec);
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EXPORT_SYMBOL_GPL(snd_soc_unregister_codec);
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/* Retrieve a card's name from device tree */
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int snd_soc_of_parse_card_name(struct snd_soc_card *card,
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const char *propname)
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{
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struct device_node *np = card->dev->of_node;
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int ret;
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ret = of_property_read_string_index(np, propname, 0, &card->name);
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/*
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* EINVAL means the property does not exist. This is fine providing
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* card->name was previously set, which is checked later in
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* snd_soc_register_card.
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*/
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if (ret < 0 && ret != -EINVAL) {
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dev_err(card->dev,
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"Property '%s' could not be read: %d\n",
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propname, ret);
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return ret;
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}
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return 0;
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}
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EXPORT_SYMBOL_GPL(snd_soc_of_parse_card_name);
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static int __init snd_soc_init(void)
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static int __init snd_soc_init(void)
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{
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{
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#ifdef CONFIG_DEBUG_FS
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#ifdef CONFIG_DEBUG_FS
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