ALSA: azt3328: add custom AC97 semi-emulation use standard ALSA AC97 layer
Make use of the very flexible ALSA ac97 layer (hooks for custom I/O!) on this weird AC97 copycat hardware, via semi-extended I/O translation/emulation. Some 5kB binary/loaded size saved (well... additional huge AC97 module penalty not factored in, of course ;-P). Given that the driver previously had 20kB that's not bad, but the much more important thing is to have AC97 layer stress-tested with a thoroughly weird AC97 copycat (or, simply put, if it were not for this AC97 test aspect, this effort would merely have been a nut job ;). Signed-off-by: Andreas Mohr <andi@lisas.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
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@ -152,10 +152,16 @@ config SND_AZT3328
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select SND_MPU401_UART
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select SND_PCM
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select SND_RAWMIDI
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select SND_AC97_CODEC
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help
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Say Y here to include support for Aztech AZF3328 (PCI168)
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soundcards.
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Supported features: AC97-"conformant" mixer, MPU401/OPL3, analog I/O
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(16bit/8bit, many sample rates [<= 66.2kHz], NO hardware mixing),
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Digital Enhanced Game Port, 1.024MHz multimedia sequencer timer,
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ext. codec (I2S port), onboard amp (4W/4Ohms/ch), suspend/resume.
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To compile this driver as a module, choose M here: the module
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will be called snd-azt3328.
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@ -1,6 +1,5 @@
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/*
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* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
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* Copyright (C) 2002, 2005 - 2010 by Andreas Mohr <andi AT lisas.de>
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/* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
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* Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
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*
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* Framework borrowed from Bart Hartgers's als4000.c.
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* Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
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@ -66,6 +65,13 @@
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* addresses illegally. So far unfortunately it looks like the very flexible
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* ALSA AC97 support is still not enough to easily compensate for such a
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* grave layout violation despite all tweaks and quirks mechanisms it offers.
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* Well, not quite: now ac97 layer is much improved (bus-specific ops!),
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* thus I was able to implement support - it's actually working quite well.
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* An interesting item might be Aztech AMR 2800-W, since it's an AC97
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* modem card which might reveal the Aztech-specific codec ID which
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* we might want to pretend, too. Dito PCI168's brother, PCI368,
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* where the advertising datasheet says it's AC97-based and has a
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* Digital Enhanced Game Port.
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* - builtin genuine OPL3 - verified to work fine, 20080506
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* - full duplex 16bit playback/record at independent sampling rate
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* - MPU401 (+ legacy address support, claimed by one official spec sheet)
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@ -189,6 +195,16 @@
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#include <sound/mpu401.h>
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#include <sound/opl3.h>
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#include <sound/initval.h>
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/*
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* Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
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* If the AC97 compatibility parts we needed to implement locally turn out
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* to work nicely, then remove the old implementation eventually.
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*/
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#define AZF_USE_AC97_LAYER 1
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#ifdef AZF_USE_AC97_LAYER
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#include <sound/ac97_codec.h>
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#endif
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#include "azt3328.h"
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MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
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@ -328,6 +344,10 @@ struct snd_azf3328 {
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/* playback, recording and I2S out codecs */
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struct snd_azf3328_codec_data codecs[3];
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#ifdef AZF_USE_AC97_LAYER
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struct snd_ac97 *ac97;
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#endif
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struct snd_card *card;
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struct snd_rawmidi *rmidi;
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@ -506,7 +526,7 @@ snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
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#define AZF_MUTE_BIT 0x80
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static bool
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snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
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snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
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unsigned reg, bool do_mute
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)
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{
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@ -521,6 +541,323 @@ snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
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return (do_mute) ? !updated : updated;
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}
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static inline bool
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snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
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bool do_mute
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)
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{
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return snd_azf3328_mixer_mute_control(
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chip,
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IDX_MIXER_PLAY_MASTER,
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do_mute
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);
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}
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static inline bool
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snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
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bool do_mute
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)
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{
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return snd_azf3328_mixer_mute_control(
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chip,
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IDX_MIXER_WAVEOUT,
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do_mute
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);
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}
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static inline void
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snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
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{
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/* reset (close) mixer:
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* first mute master volume, then reset
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*/
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snd_azf3328_mixer_mute_control_master(chip, 1);
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snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
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}
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#ifdef AZF_USE_AC97_LAYER
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static inline void
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snd_azf3328_mixer_ac97_map_unsupported(unsigned short reg, const char *mode)
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{
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/* need to add some more or less clever emulation? */
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printk(KERN_WARNING
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"azt3328: missing %s emulation for AC97 register 0x%02x!\n",
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mode, reg);
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}
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/*
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* Need to have _special_ AC97 mixer hardware register index mapper,
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* to compensate for the issue of a rather AC97-incompatible hardware layout.
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*/
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#define AZF_REG_MASK 0x3f
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#define AZF_AC97_REG_UNSUPPORTED 0x8000
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#define AZF_AC97_REG_REAL_IO_READ 0x4000
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#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
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#define AZF_AC97_REG_REAL_IO_RW \
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(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
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#define AZF_AC97_REG_EMU_IO_READ 0x0400
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#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
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#define AZF_AC97_REG_EMU_IO_RW \
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(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
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static unsigned short
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snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
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{
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static const struct {
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unsigned short azf_reg;
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} azf_reg_mapper[] = {
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/* Especially when taking into consideration
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* mono/stereo-based sequence of azf vs. AC97 control series,
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* it's quite obvious that azf simply got rid
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* of the AC97_HEADPHONE control at its intended offset,
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* thus shifted _all_ controls by one,
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* and _then_ simply added it as an FMSYNTH control at the end,
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* to make up for the offset.
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* This means we'll have to translate indices here as
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* needed and then do some tiny AC97 patch action
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* (snd_ac97_rename_vol_ctl() etc.) - that's it.
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*/
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{ /* AC97_RESET */ IDX_MIXER_RESET
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| AZF_AC97_REG_REAL_IO_WRITE
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| AZF_AC97_REG_EMU_IO_READ },
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{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
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/* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
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{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
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{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
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{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
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{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
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{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
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{ /* AC97_MIC */ IDX_MIXER_MIC },
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{ /* AC97_LINE */ IDX_MIXER_LINEIN },
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{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
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{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
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{ /* AC97_AUX */ IDX_MIXER_AUX },
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{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
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{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
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{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
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{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
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{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
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{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
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};
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unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
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/* azf3328 supports the low-numbered and low-spec:ed range
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of AC97 regs only */
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if (reg <= AC97_3D_CONTROL) {
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unsigned short reg_idx = reg / 2;
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reg_azf = azf_reg_mapper[reg_idx].azf_reg;
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/* a translation-only entry means it's real read/write: */
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if (!(reg_azf & ~AZF_REG_MASK))
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reg_azf |= AZF_AC97_REG_REAL_IO_RW;
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} else {
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switch (reg) {
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case AC97_POWERDOWN:
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reg_azf = AZF_AC97_REG_EMU_IO_RW;
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break;
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case AC97_EXTENDED_ID:
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reg_azf = AZF_AC97_REG_EMU_IO_READ;
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break;
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case AC97_EXTENDED_STATUS:
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/* I don't know what the h*ll AC97 layer
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* would consult this _extended_ register for
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* given a base-AC97-advertised card,
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* but let's just emulate it anyway :-P
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*/
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reg_azf = AZF_AC97_REG_EMU_IO_RW;
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break;
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case AC97_VENDOR_ID1:
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case AC97_VENDOR_ID2:
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reg_azf = AZF_AC97_REG_EMU_IO_READ;
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break;
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}
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}
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return reg_azf;
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}
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static const unsigned short
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azf_emulated_ac97_caps =
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AC97_BC_DEDICATED_MIC |
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AC97_BC_BASS_TREBLE |
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/* Headphone is an FM Synth control here */
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AC97_BC_HEADPHONE |
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/* no AC97_BC_LOUDNESS! */
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/* mask 0x7c00 is
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vendor-specific 3D enhancement
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vendor indicator.
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Since there actually _is_ an
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entry for Aztech Labs
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(13), make damn sure
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to indicate it. */
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(13 << 10);
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static const unsigned short
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azf_emulated_ac97_powerdown =
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/* pretend everything to be active */
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AC97_PD_ADC_STATUS |
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AC97_PD_DAC_STATUS |
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AC97_PD_MIXER_STATUS |
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AC97_PD_VREF_STATUS;
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/*
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* Emulated, _inofficial_ vendor ID
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* (there might be some devices such as the MR 2800-W
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* which could reveal the real Aztech AC97 ID).
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* We choose to use "AZT" prefix, and then use 1 to indicate PCI168
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* (better don't use 0x68 since there's a PCI368 as well).
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*/
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static const unsigned int
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azf_emulated_ac97_vendor_id = 0x415a5401;
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static unsigned short
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snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
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{
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const struct snd_azf3328 *chip = ac97->private_data;
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unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
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unsigned short reg_val = 0;
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bool unsupported = 0;
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snd_azf3328_dbgmixer(
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"snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
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reg_ac97
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);
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if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
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unsupported = 1;
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else {
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if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
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reg_val = snd_azf3328_mixer_inw(chip,
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reg_azf & AZF_REG_MASK);
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else {
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/*
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* Proceed with dummy I/O read,
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* to ensure compatible timing where this may matter.
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* (ALSA AC97 layer usually doesn't call I/O functions
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* due to intelligent I/O caching anyway)
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* Choose a mixer register that's thoroughly unrelated
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* to common audio (try to minimize distortion).
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*/
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snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
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}
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if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
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switch (reg_ac97) {
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case AC97_RESET:
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reg_val |= azf_emulated_ac97_caps;
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break;
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case AC97_POWERDOWN:
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reg_val |= azf_emulated_ac97_powerdown;
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break;
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case AC97_EXTENDED_ID:
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case AC97_EXTENDED_STATUS:
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/* AFAICS we simply can't support anything: */
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reg_val |= 0;
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break;
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case AC97_VENDOR_ID1:
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reg_val = azf_emulated_ac97_vendor_id >> 16;
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break;
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case AC97_VENDOR_ID2:
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reg_val = azf_emulated_ac97_vendor_id & 0xffff;
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break;
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default:
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unsupported = 1;
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break;
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}
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}
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}
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if (unsupported)
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snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "read");
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return reg_val;
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}
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static void
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snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
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unsigned short reg_ac97, unsigned short val)
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{
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const struct snd_azf3328 *chip = ac97->private_data;
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unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
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bool unsupported = 0;
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snd_azf3328_dbgmixer(
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"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
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reg_ac97, val
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);
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if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
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unsupported = 1;
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else {
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if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
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snd_azf3328_mixer_outw(
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chip,
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reg_azf & AZF_REG_MASK,
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val
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);
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else
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if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
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switch (reg_ac97) {
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case AC97_REC_GAIN_MIC:
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case AC97_POWERDOWN:
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case AC97_EXTENDED_STATUS:
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/*
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* Silently swallow these writes.
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* Since for most registers our card doesn't
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* actually support a comparable feature,
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* this is exactly what we should do here.
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* The AC97 layer's I/O caching probably
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* automatically takes care of all the rest...
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* (remembers written values etc.)
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*/
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break;
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default:
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unsupported = 1;
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break;
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}
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}
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}
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if (unsupported)
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snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "write");
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}
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static int __devinit
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snd_azf3328_mixer_new(struct snd_azf3328 *chip)
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{
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struct snd_ac97_bus *bus;
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struct snd_ac97_template ac97;
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static struct snd_ac97_bus_ops ops = {
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.write = snd_azf3328_mixer_ac97_write,
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.read = snd_azf3328_mixer_ac97_read,
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};
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int rc;
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memset(&ac97, 0, sizeof(ac97));
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ac97.scaps = AC97_SCAP_SKIP_MODEM
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| AC97_SCAP_AUDIO /* we support audio! */
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| AC97_SCAP_NO_SPDIF;
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ac97.private_data = chip;
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ac97.pci = chip->pci;
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/*
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* ALSA's AC97 layer has terrible init crackling issues,
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* unfortunately, and since it makes use of AC97_RESET,
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* there's no use trying to mute Master Playback proactively.
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*/
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rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
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if (!rc)
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rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
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/*
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* Make sure to complain loudly in case of AC97 init failure,
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* since failure may happen quite often,
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* due to this card being a very quirky AC97 "lookalike".
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*/
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if (rc)
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printk(KERN_ERR "azt3328: AC97 init failed, err %d!\n", rc);
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/* If we return an error here, then snd_card_free() should
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* free up any ac97 codecs that got created, as well as the bus.
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*/
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return rc;
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}
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#else /* AZF_USE_AC97_LAYER */
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static void
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snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
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unsigned reg,
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@ -945,6 +1282,7 @@ snd_azf3328_mixer_new(struct snd_azf3328 *chip)
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snd_azf3328_dbgcallleave();
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return 0;
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}
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#endif /* AZF_USE_AC97_LAYER */
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static int
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snd_azf3328_hw_params(struct snd_pcm_substream *substream,
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|
@ -1239,8 +1577,8 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
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if (is_main_mixer_playback_codec) {
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/* mute WaveOut (avoid clicking during setup) */
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previously_muted =
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snd_azf3328_mixer_set_mute(
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chip, IDX_MIXER_WAVEOUT, 1
|
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snd_azf3328_mixer_mute_control_pcm(
|
||||
chip, 1
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -1296,8 +1634,8 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
|
|||
if (is_main_mixer_playback_codec) {
|
||||
/* now unmute WaveOut */
|
||||
if (!previously_muted)
|
||||
snd_azf3328_mixer_set_mute(
|
||||
chip, IDX_MIXER_WAVEOUT, 0
|
||||
snd_azf3328_mixer_mute_control_pcm(
|
||||
chip, 0
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -1321,8 +1659,8 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
|
|||
if (is_main_mixer_playback_codec) {
|
||||
/* mute WaveOut (avoid clicking during setup) */
|
||||
previously_muted =
|
||||
snd_azf3328_mixer_set_mute(
|
||||
chip, IDX_MIXER_WAVEOUT, 1
|
||||
snd_azf3328_mixer_mute_control_pcm(
|
||||
chip, 1
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -1347,8 +1685,8 @@ snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
|
|||
if (is_main_mixer_playback_codec) {
|
||||
/* now unmute WaveOut */
|
||||
if (!previously_muted)
|
||||
snd_azf3328_mixer_set_mute(
|
||||
chip, IDX_MIXER_WAVEOUT, 0
|
||||
snd_azf3328_mixer_mute_control_pcm(
|
||||
chip, 0
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -2056,11 +2394,7 @@ snd_azf3328_free(struct snd_azf3328 *chip)
|
|||
if (chip->irq < 0)
|
||||
goto __end_hw;
|
||||
|
||||
/* reset (close) mixer:
|
||||
* first mute master volume, then reset
|
||||
*/
|
||||
snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
|
||||
snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
|
||||
snd_azf3328_mixer_reset(chip);
|
||||
|
||||
snd_azf3328_timer_stop(chip->timer);
|
||||
snd_azf3328_gameport_free(chip);
|
||||
|
@ -2413,6 +2747,55 @@ snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
|
|||
}
|
||||
}
|
||||
|
||||
static inline void
|
||||
snd_azf3328_resume_regs(const u32 *saved_regs,
|
||||
unsigned long io_addr,
|
||||
unsigned count
|
||||
)
|
||||
{
|
||||
unsigned reg;
|
||||
|
||||
for (reg = 0; reg < count; ++reg) {
|
||||
outl(*saved_regs, io_addr);
|
||||
snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
|
||||
io_addr, *saved_regs, inl(io_addr));
|
||||
++saved_regs;
|
||||
io_addr += sizeof(*saved_regs);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void
|
||||
snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
|
||||
{
|
||||
#ifdef AZF_USE_AC97_LAYER
|
||||
snd_ac97_suspend(chip->ac97);
|
||||
#else
|
||||
snd_azf3328_suspend_regs(chip->mixer_io,
|
||||
ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
|
||||
|
||||
/* make sure to disable master volume etc. to prevent looping sound */
|
||||
snd_azf3328_mixer_mute_control_master(chip, 1);
|
||||
snd_azf3328_mixer_mute_control_pcm(chip, 1);
|
||||
#endif /* AZF_USE_AC97_LAYER */
|
||||
}
|
||||
|
||||
static inline void
|
||||
snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
|
||||
{
|
||||
#ifdef AZF_USE_AC97_LAYER
|
||||
snd_ac97_resume(chip->ac97);
|
||||
#else
|
||||
snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
|
||||
ARRAY_SIZE(chip->saved_regs_mixer));
|
||||
|
||||
/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
|
||||
and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
|
||||
resulting in a mixer reset condition persisting until _after_
|
||||
master vol was restored. Thus master vol needs an extra restore. */
|
||||
outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
|
||||
#endif /* AZF_USE_AC97_LAYER */
|
||||
}
|
||||
|
||||
static int
|
||||
snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
|
||||
{
|
||||
|
@ -2426,12 +2809,7 @@ snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
|
|||
snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
|
||||
snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
|
||||
|
||||
snd_azf3328_suspend_regs(chip->mixer_io,
|
||||
ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
|
||||
|
||||
/* make sure to disable master volume etc. to prevent looping sound */
|
||||
snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
|
||||
snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
|
||||
snd_azf3328_suspend_ac97(chip);
|
||||
|
||||
snd_azf3328_suspend_regs(chip->ctrl_io,
|
||||
ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
|
||||
|
@ -2453,23 +2831,6 @@ snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static inline void
|
||||
snd_azf3328_resume_regs(const u32 *saved_regs,
|
||||
unsigned long io_addr,
|
||||
unsigned count
|
||||
)
|
||||
{
|
||||
unsigned reg;
|
||||
|
||||
for (reg = 0; reg < count; ++reg) {
|
||||
outl(*saved_regs, io_addr);
|
||||
snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
|
||||
io_addr, *saved_regs, inl(io_addr));
|
||||
++saved_regs;
|
||||
io_addr += sizeof(*saved_regs);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
snd_azf3328_resume(struct pci_dev *pci)
|
||||
{
|
||||
|
@ -2493,14 +2854,7 @@ snd_azf3328_resume(struct pci_dev *pci)
|
|||
snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
|
||||
ARRAY_SIZE(chip->saved_regs_opl3));
|
||||
|
||||
snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
|
||||
ARRAY_SIZE(chip->saved_regs_mixer));
|
||||
|
||||
/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
|
||||
and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
|
||||
resulting in a mixer reset condition persisting until _after_
|
||||
master vol was restored. Thus master vol needs an extra restore. */
|
||||
outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
|
||||
snd_azf3328_resume_ac97(chip);
|
||||
|
||||
snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
|
||||
ARRAY_SIZE(chip->saved_regs_ctrl));
|
||||
|
|
Loading…
Reference in New Issue