drm/virtio: add virtio_gpu_object_detach() function
The new function balances virtio_gpu_object_attach(). Also make virtio_gpu_cmd_resource_inval_backing() static and switch call sites to the new virtio_gpu_object_attach() function. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Link: http://patchwork.freedesktop.org/patch/msgid/20180829122026.27012-2-kraxel@redhat.com
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@ -277,13 +277,13 @@ int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *obj,
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uint32_t resource_id,
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struct virtio_gpu_fence **fence);
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void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *obj);
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int virtio_gpu_attach_status_page(struct virtio_gpu_device *vgdev);
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int virtio_gpu_detach_status_page(struct virtio_gpu_device *vgdev);
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void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_output *output);
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int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev);
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void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
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uint32_t resource_id);
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int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx);
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int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
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int idx, int version,
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@ -291,7 +291,7 @@ static int virtio_gpufb_create(struct drm_fb_helper *helper,
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return 0;
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err_fb_alloc:
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virtio_gpu_cmd_resource_inval_backing(vgdev, resid);
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virtio_gpu_object_detach(vgdev, obj);
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err_obj_attach:
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err_obj_vmap:
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virtio_gpu_gem_free_object(&obj->gem_base);
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@ -343,8 +343,7 @@ static void virtio_gpu_bo_move_notify(struct ttm_buffer_object *tbo,
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if (!new_mem || (new_mem->placement & TTM_PL_FLAG_SYSTEM)) {
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if (bo->hw_res_handle)
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virtio_gpu_cmd_resource_inval_backing(vgdev,
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bo->hw_res_handle);
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virtio_gpu_object_detach(vgdev, bo);
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} else if (new_mem->placement & TTM_PL_FLAG_TT) {
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if (bo->hw_res_handle) {
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@ -423,7 +423,7 @@ void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
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virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
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}
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void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
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static void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
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uint32_t resource_id)
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{
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struct virtio_gpu_resource_detach_backing *cmd_p;
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@ -883,6 +883,12 @@ int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
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return 0;
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}
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void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *obj)
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{
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virtio_gpu_cmd_resource_inval_backing(vgdev, obj->hw_res_handle);
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}
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void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_output *output)
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{
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