x86-64: Clean up 'save/restore_i387()' usage
Suresh Siddha wants to fix a possible FPU leakage in error conditions, but the fact that save/restore_i387() are inlines in a header file makes that harder to do than necessary. So start off with an obvious cleanup. This just moves the x86-64 version of save/restore_i387() out of the header file, and moves it to the only file that it is actually used in: arch/x86/kernel/signal_64.c. So exposing it in a header file was wrong to begin with. [ Side note: I'd like to fix up some of the games we play with the 32-bit version of these functions too, but that's a separate matter. The 32-bit versions are shared - under different names at that! - by both the native x86-32 code and the x86-64 32-bit compatibility code ] Acked-by: Suresh Siddha <suresh.b.siddha@intel.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -53,6 +53,59 @@ sys_sigaltstack(const stack_t __user *uss, stack_t __user *uoss,
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return do_sigaltstack(uss, uoss, regs->sp);
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}
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/*
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* Signal frame handlers.
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*/
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static inline int save_i387(struct _fpstate __user *buf)
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{
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struct task_struct *tsk = current;
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int err = 0;
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BUILD_BUG_ON(sizeof(struct user_i387_struct) !=
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sizeof(tsk->thread.xstate->fxsave));
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if ((unsigned long)buf % 16)
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printk("save_i387: bad fpstate %p\n", buf);
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if (!used_math())
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return 0;
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clear_used_math(); /* trigger finit */
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if (task_thread_info(tsk)->status & TS_USEDFPU) {
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err = save_i387_checking((struct i387_fxsave_struct __user *)
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buf);
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if (err)
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return err;
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task_thread_info(tsk)->status &= ~TS_USEDFPU;
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stts();
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} else {
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if (__copy_to_user(buf, &tsk->thread.xstate->fxsave,
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sizeof(struct i387_fxsave_struct)))
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return -1;
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}
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return 1;
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}
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/*
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* This restores directly out of user space. Exceptions are handled.
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*/
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static inline int restore_i387(struct _fpstate __user *buf)
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{
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struct task_struct *tsk = current;
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int err;
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if (!used_math()) {
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err = init_fpu(tsk);
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if (err)
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return err;
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}
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if (!(task_thread_info(current)->status & TS_USEDFPU)) {
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clts();
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task_thread_info(current)->status |= TS_USEDFPU;
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}
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return restore_fpu_checking((__force struct i387_fxsave_struct *)buf);
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}
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/*
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* Do a signal return; undo the signal stack.
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@ -137,60 +137,6 @@ static inline void __save_init_fpu(struct task_struct *tsk)
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task_thread_info(tsk)->status &= ~TS_USEDFPU;
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}
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/*
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* Signal frame handlers.
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*/
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static inline int save_i387(struct _fpstate __user *buf)
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{
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struct task_struct *tsk = current;
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int err = 0;
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BUILD_BUG_ON(sizeof(struct user_i387_struct) !=
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sizeof(tsk->thread.xstate->fxsave));
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if ((unsigned long)buf % 16)
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printk("save_i387: bad fpstate %p\n", buf);
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if (!used_math())
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return 0;
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clear_used_math(); /* trigger finit */
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if (task_thread_info(tsk)->status & TS_USEDFPU) {
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err = save_i387_checking((struct i387_fxsave_struct __user *)
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buf);
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if (err)
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return err;
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task_thread_info(tsk)->status &= ~TS_USEDFPU;
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stts();
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} else {
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if (__copy_to_user(buf, &tsk->thread.xstate->fxsave,
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sizeof(struct i387_fxsave_struct)))
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return -1;
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}
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return 1;
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}
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/*
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* This restores directly out of user space. Exceptions are handled.
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*/
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static inline int restore_i387(struct _fpstate __user *buf)
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{
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struct task_struct *tsk = current;
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int err;
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if (!used_math()) {
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err = init_fpu(tsk);
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if (err)
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return err;
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}
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if (!(task_thread_info(current)->status & TS_USEDFPU)) {
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clts();
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task_thread_info(current)->status |= TS_USEDFPU;
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}
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return restore_fpu_checking((__force struct i387_fxsave_struct *)buf);
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}
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#else /* CONFIG_X86_32 */
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extern void finit(void);
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