[media] ti-vpe: get rid of some smatch warnings
When compiled on i386, it produces several warnings: ./arch/x86/include/asm/bitops.h:457:22: warning: asm output is not an lvalue ./arch/x86/include/asm/bitops.h:457:22: warning: asm output is not an lvalue ./arch/x86/include/asm/bitops.h:457:22: warning: asm output is not an lvalue ./arch/x86/include/asm/bitops.h:457:22: warning: asm output is not an lvalue ./arch/x86/include/asm/bitops.h:457:22: warning: asm output is not an lvalue ./arch/x86/include/asm/bitops.h:457:22: warning: asm output is not an lvalue I suspect that some gcc optimization could be causing the asm code to be incorrectly generated. Splitting it into two macro calls fix the issues and gets us rid of 6 smatch warnings, with is a good thing. As it should not cause any troubles, as we're basically doing the same thing, let's apply such change to vpe.c. Cc: Benoit Parrot <bparrot@ti.com> Cc: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -1615,20 +1615,32 @@ static int __vpe_try_fmt(struct vpe_ctx *ctx, struct v4l2_format *f,
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*/
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depth_bytes = depth >> 3;
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if (depth_bytes == 3)
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if (depth_bytes == 3) {
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/*
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* if bpp is 3(as in some RGB formats), the pixel width doesn't
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* really help in ensuring line stride is 16 byte aligned
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*/
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w_align = 4;
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else
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} else {
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/*
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* for the remainder bpp(4, 2 and 1), the pixel width alignment
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* can ensure a line stride alignment of 16 bytes. For example,
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* if bpp is 2, then the line stride can be 16 byte aligned if
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* the width is 8 byte aligned
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*/
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w_align = order_base_2(VPDMA_DESC_ALIGN / depth_bytes);
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/*
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* HACK: using order_base_2() here causes lots of asm output
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* errors with smatch, on i386:
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* ./arch/x86/include/asm/bitops.h:457:22:
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* warning: asm output is not an lvalue
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* Perhaps some gcc optimization is doing the wrong thing
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* there.
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* Let's get rid of them by doing the calculus on two steps
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*/
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w_align = roundup_pow_of_two(VPDMA_DESC_ALIGN / depth_bytes);
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w_align = ilog2(w_align);
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}
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v4l_bound_align_image(&pix->width, MIN_W, MAX_W, w_align,
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&pix->height, MIN_H, MAX_H, H_ALIGN,
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