[media] v4l: vb2: Set data_offset to 0 for single-plane output buffers

Single-planar V4L2 buffers are converted to multi-planar vb2 buffers
with a single plane when queued. The plane data_offset field is not
available in the single-planar API and must be set to 0 for all output
buffers.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Marek Szyprowski <m.szyprowski@samsung.com>
Signed-off-by: Marek Szyprowski <m.szyprowski@samsung.com>
Signed-off-by: Sylwester Nawrocki <s.nawrocki@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
This commit is contained in:
Laurent Pinchart 2012-12-17 07:38:16 -03:00 committed by Mauro Carvalho Chehab
parent d9699088e4
commit ac706bf75c
1 changed files with 3 additions and 1 deletions

View File

@ -921,8 +921,10 @@ static void __fill_vb2_buffer(struct vb2_buffer *vb, const struct v4l2_buffer *b
* In videobuf we use our internal V4l2_planes struct for
* single-planar buffers as well, for simplicity.
*/
if (V4L2_TYPE_IS_OUTPUT(b->type))
if (V4L2_TYPE_IS_OUTPUT(b->type)) {
v4l2_planes[0].bytesused = b->bytesused;
v4l2_planes[0].data_offset = 0;
}
if (b->memory == V4L2_MEMORY_USERPTR) {
v4l2_planes[0].m.userptr = b->m.userptr;