locks: minor lease cleanup
Use a helper function, to simplify upcoming changes. Reviewed-by: Jeff Layton <jlayton@redhat.com> Signed-off-by: J. Bruce Fields <bfields@redhat.com>
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15
fs/locks.c
15
fs/locks.c
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@ -133,6 +133,11 @@
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#define IS_FLOCK(fl) (fl->fl_flags & FL_FLOCK)
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#define IS_LEASE(fl) (fl->fl_flags & FL_LEASE)
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static bool lease_breaking(struct file_lock *fl)
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{
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return fl->fl_type & F_INPROGRESS;
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}
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int leases_enable = 1;
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int lease_break_time = 45;
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@ -1141,7 +1146,7 @@ static void time_out_leases(struct inode *inode)
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struct file_lock *fl;
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before = &inode->i_flock;
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while ((fl = *before) && IS_LEASE(fl) && (fl->fl_type & F_INPROGRESS)) {
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while ((fl = *before) && IS_LEASE(fl) && lease_breaking(fl)) {
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if ((fl->fl_break_time == 0)
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|| time_before(jiffies, fl->fl_break_time)) {
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before = &fl->fl_next;
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@ -1189,7 +1194,7 @@ int __break_lease(struct inode *inode, unsigned int mode)
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if (want_write) {
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/* If we want write access, we have to revoke any lease. */
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future = F_UNLCK | F_INPROGRESS;
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} else if (flock->fl_type & F_INPROGRESS) {
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} else if (lease_breaking(flock)) {
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/* If the lease is already being broken, we just leave it */
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future = flock->fl_type;
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} else if (flock->fl_type & F_WRLCK) {
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@ -1246,7 +1251,7 @@ restart:
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/* Wait for the next lease that has not been broken yet */
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for (flock = inode->i_flock; flock && IS_LEASE(flock);
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flock = flock->fl_next) {
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if (flock->fl_type & F_INPROGRESS)
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if (lease_breaking(flock))
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goto restart;
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}
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error = 0;
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@ -2126,7 +2131,7 @@ static void lock_get_status(struct seq_file *f, struct file_lock *fl,
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}
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} else if (IS_LEASE(fl)) {
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seq_printf(f, "LEASE ");
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if (fl->fl_type & F_INPROGRESS)
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if (lease_breaking(fl))
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seq_printf(f, "BREAKING ");
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else if (fl->fl_file)
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seq_printf(f, "ACTIVE ");
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@ -2142,7 +2147,7 @@ static void lock_get_status(struct seq_file *f, struct file_lock *fl,
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: (fl->fl_type & LOCK_WRITE) ? "WRITE" : "NONE ");
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} else {
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seq_printf(f, "%s ",
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(fl->fl_type & F_INPROGRESS)
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(lease_breaking(fl))
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? (fl->fl_type & F_UNLCK) ? "UNLCK" : "READ "
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: (fl->fl_type & F_WRLCK) ? "WRITE" : "READ ");
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}
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