drm/sman: kill owner tracking interface functions
These are now unused. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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c828e20456
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@ -279,27 +279,6 @@ static void drm_sman_remove_owner(struct drm_sman *sman,
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kfree(owner_item);
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}
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int drm_sman_owner_clean(struct drm_sman *sman, unsigned long owner)
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{
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struct drm_hash_item *hash_item;
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struct drm_owner_item *owner_item;
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if (drm_ht_find_item(&sman->owner_hash_tab, owner, &hash_item)) {
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return -1;
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}
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owner_item = drm_hash_entry(hash_item, struct drm_owner_item, owner_hash);
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if (owner_item->mem_blocks.next == &owner_item->mem_blocks) {
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drm_sman_remove_owner(sman, owner_item);
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return -1;
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}
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return 0;
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}
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EXPORT_SYMBOL(drm_sman_owner_clean);
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static void drm_sman_do_owner_cleanup(struct drm_sman *sman,
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struct drm_owner_item *owner_item)
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{
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@ -312,23 +291,6 @@ static void drm_sman_do_owner_cleanup(struct drm_sman *sman,
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drm_sman_remove_owner(sman, owner_item);
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}
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void drm_sman_owner_cleanup(struct drm_sman *sman, unsigned long owner)
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{
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struct drm_hash_item *hash_item;
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struct drm_owner_item *owner_item;
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if (drm_ht_find_item(&sman->owner_hash_tab, owner, &hash_item)) {
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return;
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}
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owner_item = drm_hash_entry(hash_item, struct drm_owner_item, owner_hash);
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drm_sman_do_owner_cleanup(sman, owner_item);
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}
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EXPORT_SYMBOL(drm_sman_owner_cleanup);
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void drm_sman_cleanup(struct drm_sman *sman)
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{
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struct drm_owner_item *entry, *next;
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@ -148,25 +148,6 @@ extern struct drm_memblock_item *drm_sman_alloc(struct drm_sman * sman,
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extern int drm_sman_free_key(struct drm_sman * sman, unsigned int key);
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extern void drm_sman_free(struct drm_memblock_item *item);
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/*
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* returns 1 iff there are no stale memory blocks associated with this owner.
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* Typically called to determine if we need to idle the hardware and call
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* drm_sman_owner_cleanup. If there are no stale memory blocks, it removes all
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* resources associated with owner.
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*/
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extern int drm_sman_owner_clean(struct drm_sman * sman, unsigned long owner);
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/*
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* Frees all stale memory blocks associated with this owner. Note that this
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* requires that the hardware is finished with all blocks, so the graphics engine
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* should be idled before this call is made. This function also frees
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* any resources associated with "owner" and should be called when owner
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* is not going to be referenced anymore.
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*/
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extern void drm_sman_owner_cleanup(struct drm_sman * sman, unsigned long owner);
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/*
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* Frees all stale memory blocks associated with the memory manager.
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* See idling above.
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