From a9da7251ac8bcc2f2358513868f1903ac2809b3d Mon Sep 17 00:00:00 2001 From: Wolfram Sang <wsa+renesas@sang-engineering.com> Date: Mon, 22 Aug 2022 17:14:58 -0700 Subject: [PATCH] Input: gameport - move from strlcpy with unused retval to strscpy Follow the advice of the below link and prefer 'strscpy' in this subsystem. Conversion is 1:1 because the return value is not used. Generated by a coccinelle script. Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com> Link: https://lore.kernel.org/r/20220818210156.8143-1-wsa+renesas@sang-engineering.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> --- include/linux/gameport.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/linux/gameport.h b/include/linux/gameport.h index 69081d899492..8c2f00018e89 100644 --- a/include/linux/gameport.h +++ b/include/linux/gameport.h @@ -110,7 +110,7 @@ static inline void gameport_free_port(struct gameport *gameport) static inline void gameport_set_name(struct gameport *gameport, const char *name) { - strlcpy(gameport->name, name, sizeof(gameport->name)); + strscpy(gameport->name, name, sizeof(gameport->name)); } /*