From a9da7251ac8bcc2f2358513868f1903ac2809b3d Mon Sep 17 00:00:00 2001
From: Wolfram Sang <wsa+renesas@sang-engineering.com>
Date: Mon, 22 Aug 2022 17:14:58 -0700
Subject: [PATCH] Input: gameport - move from strlcpy with unused retval to
 strscpy

Follow the advice of the below link and prefer 'strscpy' in this
subsystem. Conversion is 1:1 because the return value is not used.
Generated by a coccinelle script.

Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
Link: https://lore.kernel.org/r/20220818210156.8143-1-wsa+renesas@sang-engineering.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
---
 include/linux/gameport.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index 69081d899492..8c2f00018e89 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -110,7 +110,7 @@ static inline void gameport_free_port(struct gameport *gameport)
 
 static inline void gameport_set_name(struct gameport *gameport, const char *name)
 {
-	strlcpy(gameport->name, name, sizeof(gameport->name));
+	strscpy(gameport->name, name, sizeof(gameport->name));
 }
 
 /*