Merge branch 'for-5.16/playstation' into for-linus
- LED handling improvements (Roderick Colenbrander)
This commit is contained in:
commit
a6be4c6c4e
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@ -16,6 +16,20 @@ but then try the legacy ones, too.
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Notice there's a list of functions in include/dt-bindings/leds/common.h .
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* Gamepads and joysticks
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Game controllers may feature LEDs to indicate a player number. This is commonly
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used on game consoles in which multiple controllers can be connected to a system.
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The "player LEDs" are then programmed with a pattern to indicate a particular
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player. For example, a game controller with 4 LEDs, may be programmed with "x---"
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to indicate player 1, "-x--" to indicate player 2 etcetera where "x" means on.
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Input drivers can utilize the LED class to expose the individual player LEDs
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of a game controller using the function "player".
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Note: tracking and management of Player IDs is the responsibility of user space,
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though drivers may pick a default value.
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Good: "input*:*:player-{1,2,3,4,5}
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* Keyboards
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Good: "input*:*:capslock"
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@ -868,6 +868,7 @@ config HID_PLANTRONICS
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config HID_PLAYSTATION
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tristate "PlayStation HID Driver"
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depends on HID
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depends on LEDS_CLASS_MULTICOLOR
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select CRC32
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select POWER_SUPPLY
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help
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@ -11,6 +11,8 @@
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#include <linux/hid.h>
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#include <linux/idr.h>
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#include <linux/input/mt.h>
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#include <linux/leds.h>
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#include <linux/led-class-multicolor.h>
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#include <linux/module.h>
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#include <asm/unaligned.h>
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@ -38,6 +40,7 @@ struct ps_device {
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uint8_t battery_capacity;
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int battery_status;
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const char *input_dev_name; /* Name of primary input device. */
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uint8_t mac_address[6]; /* Note: stored in little endian order. */
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uint32_t hw_version;
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uint32_t fw_version;
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@ -53,6 +56,13 @@ struct ps_calibration_data {
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int sens_denom;
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};
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struct ps_led_info {
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const char *name;
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const char *color;
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enum led_brightness (*brightness_get)(struct led_classdev *cdev);
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int (*brightness_set)(struct led_classdev *cdev, enum led_brightness);
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};
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/* Seed values for DualShock4 / DualSense CRC32 for different report types. */
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#define PS_INPUT_CRC32_SEED 0xA1
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#define PS_OUTPUT_CRC32_SEED 0xA2
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@ -147,6 +157,7 @@ struct dualsense {
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uint8_t motor_right;
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/* RGB lightbar */
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struct led_classdev_mc lightbar;
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bool update_lightbar;
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uint8_t lightbar_red;
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uint8_t lightbar_green;
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@ -288,6 +299,8 @@ static const struct {int x; int y; } ps_gamepad_hat_mapping[] = {
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{0, 0},
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};
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static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t green, uint8_t blue);
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/*
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* Add a new ps_device to ps_devices if it doesn't exist.
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* Return error on duplicate device, which can happen if the same
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@ -525,6 +538,71 @@ static int ps_get_report(struct hid_device *hdev, uint8_t report_id, uint8_t *bu
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return 0;
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}
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static int ps_led_register(struct ps_device *ps_dev, struct led_classdev *led,
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const struct ps_led_info *led_info)
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{
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int ret;
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led->name = devm_kasprintf(&ps_dev->hdev->dev, GFP_KERNEL,
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"%s:%s:%s", ps_dev->input_dev_name, led_info->color, led_info->name);
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if (!led->name)
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return -ENOMEM;
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led->brightness = 0;
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led->max_brightness = 1;
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led->flags = LED_CORE_SUSPENDRESUME;
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led->brightness_get = led_info->brightness_get;
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led->brightness_set_blocking = led_info->brightness_set;
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ret = devm_led_classdev_register(&ps_dev->hdev->dev, led);
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if (ret) {
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hid_err(ps_dev->hdev, "Failed to register LED %s: %d\n", led_info->name, ret);
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return ret;
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}
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return 0;
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}
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/* Register a DualSense/DualShock4 RGB lightbar represented by a multicolor LED. */
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static int ps_lightbar_register(struct ps_device *ps_dev, struct led_classdev_mc *lightbar_mc_dev,
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int (*brightness_set)(struct led_classdev *, enum led_brightness))
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{
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struct hid_device *hdev = ps_dev->hdev;
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struct mc_subled *mc_led_info;
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struct led_classdev *led_cdev;
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int ret;
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mc_led_info = devm_kmalloc_array(&hdev->dev, 3, sizeof(*mc_led_info),
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GFP_KERNEL | __GFP_ZERO);
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if (!mc_led_info)
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return -ENOMEM;
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mc_led_info[0].color_index = LED_COLOR_ID_RED;
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mc_led_info[1].color_index = LED_COLOR_ID_GREEN;
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mc_led_info[2].color_index = LED_COLOR_ID_BLUE;
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lightbar_mc_dev->subled_info = mc_led_info;
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lightbar_mc_dev->num_colors = 3;
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led_cdev = &lightbar_mc_dev->led_cdev;
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led_cdev->name = devm_kasprintf(&hdev->dev, GFP_KERNEL, "%s:rgb:indicator",
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ps_dev->input_dev_name);
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if (!led_cdev->name)
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return -ENOMEM;
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led_cdev->brightness = 255;
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led_cdev->max_brightness = 255;
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led_cdev->brightness_set_blocking = brightness_set;
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ret = devm_led_classdev_multicolor_register(&hdev->dev, lightbar_mc_dev);
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if (ret < 0) {
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hid_err(hdev, "Cannot register multicolor LED device\n");
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return ret;
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}
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return 0;
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}
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static struct input_dev *ps_sensors_create(struct hid_device *hdev, int accel_range, int accel_res,
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int gyro_range, int gyro_res)
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{
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@ -761,6 +839,53 @@ err_free:
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return ret;
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}
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static int dualsense_lightbar_set_brightness(struct led_classdev *cdev,
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enum led_brightness brightness)
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{
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struct led_classdev_mc *mc_cdev = lcdev_to_mccdev(cdev);
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struct dualsense *ds = container_of(mc_cdev, struct dualsense, lightbar);
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uint8_t red, green, blue;
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led_mc_calc_color_components(mc_cdev, brightness);
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red = mc_cdev->subled_info[0].brightness;
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green = mc_cdev->subled_info[1].brightness;
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blue = mc_cdev->subled_info[2].brightness;
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dualsense_set_lightbar(ds, red, green, blue);
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return 0;
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}
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static enum led_brightness dualsense_player_led_get_brightness(struct led_classdev *led)
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{
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struct hid_device *hdev = to_hid_device(led->dev->parent);
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struct dualsense *ds = hid_get_drvdata(hdev);
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return !!(ds->player_leds_state & BIT(led - ds->player_leds));
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}
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static int dualsense_player_led_set_brightness(struct led_classdev *led, enum led_brightness value)
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{
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struct hid_device *hdev = to_hid_device(led->dev->parent);
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struct dualsense *ds = hid_get_drvdata(hdev);
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unsigned long flags;
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unsigned int led_index;
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spin_lock_irqsave(&ds->base.lock, flags);
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led_index = led - ds->player_leds;
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if (value == LED_OFF)
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ds->player_leds_state &= ~BIT(led_index);
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else
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ds->player_leds_state |= BIT(led_index);
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ds->update_player_leds = true;
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spin_unlock_irqrestore(&ds->base.lock, flags);
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schedule_work(&ds->output_worker);
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return 0;
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}
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static void dualsense_init_output_report(struct dualsense *ds, struct dualsense_output_report *rp,
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void *buf)
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{
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@ -1106,10 +1231,14 @@ static int dualsense_reset_leds(struct dualsense *ds)
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static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t green, uint8_t blue)
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{
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unsigned long flags;
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spin_lock_irqsave(&ds->base.lock, flags);
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ds->update_lightbar = true;
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ds->lightbar_red = red;
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ds->lightbar_green = green;
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ds->lightbar_blue = blue;
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spin_unlock_irqrestore(&ds->base.lock, flags);
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schedule_work(&ds->output_worker);
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}
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@ -1142,7 +1271,20 @@ static struct ps_device *dualsense_create(struct hid_device *hdev)
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struct dualsense *ds;
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struct ps_device *ps_dev;
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uint8_t max_output_report_size;
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int ret;
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int i, ret;
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static const struct ps_led_info player_leds_info[] = {
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{ LED_FUNCTION_PLAYER1, "white", dualsense_player_led_get_brightness,
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dualsense_player_led_set_brightness },
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{ LED_FUNCTION_PLAYER2, "white", dualsense_player_led_get_brightness,
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dualsense_player_led_set_brightness },
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{ LED_FUNCTION_PLAYER3, "white", dualsense_player_led_get_brightness,
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dualsense_player_led_set_brightness },
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{ LED_FUNCTION_PLAYER4, "white", dualsense_player_led_get_brightness,
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dualsense_player_led_set_brightness },
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{ LED_FUNCTION_PLAYER5, "white", dualsense_player_led_get_brightness,
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dualsense_player_led_set_brightness }
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};
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ds = devm_kzalloc(&hdev->dev, sizeof(*ds), GFP_KERNEL);
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if (!ds)
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@ -1196,6 +1338,8 @@ static struct ps_device *dualsense_create(struct hid_device *hdev)
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ret = PTR_ERR(ds->gamepad);
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goto err;
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}
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/* Use gamepad input device name as primary device name for e.g. LEDs */
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ps_dev->input_dev_name = dev_name(&ds->gamepad->dev);
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ds->sensors = ps_sensors_create(hdev, DS_ACC_RANGE, DS_ACC_RES_PER_G,
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DS_GYRO_RANGE, DS_GYRO_RES_PER_DEG_S);
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@ -1223,8 +1367,21 @@ static struct ps_device *dualsense_create(struct hid_device *hdev)
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if (ret)
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goto err;
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ret = ps_lightbar_register(ps_dev, &ds->lightbar, dualsense_lightbar_set_brightness);
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if (ret)
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goto err;
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/* Set default lightbar color. */
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dualsense_set_lightbar(ds, 0, 0, 128); /* blue */
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for (i = 0; i < ARRAY_SIZE(player_leds_info); i++) {
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const struct ps_led_info *led_info = &player_leds_info[i];
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ret = ps_led_register(ps_dev, &ds->player_leds[i], led_info);
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if (ret < 0)
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goto err;
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}
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ret = ps_device_set_player_id(ps_dev);
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if (ret) {
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hid_err(hdev, "Failed to assign player id for DualSense: %d\n", ret);
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@ -60,6 +60,13 @@
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#define LED_FUNCTION_MICMUTE "micmute"
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#define LED_FUNCTION_MUTE "mute"
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/* Used for player LEDs as found on game controllers from e.g. Nintendo, Sony. */
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#define LED_FUNCTION_PLAYER1 "player-1"
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#define LED_FUNCTION_PLAYER2 "player-2"
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#define LED_FUNCTION_PLAYER3 "player-3"
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#define LED_FUNCTION_PLAYER4 "player-4"
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#define LED_FUNCTION_PLAYER5 "player-5"
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/* Miscelleaus functions. Use functions above if you can. */
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#define LED_FUNCTION_ACTIVITY "activity"
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#define LED_FUNCTION_ALARM "alarm"
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