arm64: dts: qcom: Add MSM8996v3.0 DTSI file
Add an overlay for MSM8996v3.0, which is a pre-final revision of the said SoC. It has some stark differences with regards to GPU, or more specifically its power delivery path. Oh, and of course a different msm-id. Signed-off-by: Konrad Dybcio <konrad.dybcio@somainline.org> Link: https://lore.kernel.org/r/20210608202143.247427-2-konrad.dybcio@somainline.org Signed-off-by: Bjorn Andersson <bjorn.andersson@linaro.org>
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// SPDX-License-Identifier: BSD-3-Clause
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/*
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* Copyright (c) 2021, Konrad Dybcio <konrad.dybcio@somainline.org>
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*/
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#include "msm8996.dtsi"
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/ {
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qcom,msm-id = <246 0x30000>;
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};
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/*
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* This revision seems to have differ GPU CPR
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* parameters, GPU frequencies and some differences
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* when it comes to voltage delivery to.. once again
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* the GPU. Funnily enough, it's simpler to make it an
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* overlay on top of 3.1 (the final one) than vice versa.
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* The differences will show here as more and more
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* features get enabled upstream.
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*/
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gpu_opp_table_3_0: gpu-opp-table-30 {
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compatible = "operating-points-v2";
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opp-624000000 {
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opp-hz = /bits/ 64 <624000000>;
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opp-level = <7>;
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};
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opp-560000000 {
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opp-hz = /bits/ 64 <560000000>;
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opp-level = <6>;
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};
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opp-510000000 {
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opp-hz = /bits/ 64 <510000000>;
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opp-level = <5>;
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};
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opp-401800000 {
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opp-hz = /bits/ 64 <401800000>;
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opp-level = <4>;
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};
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opp-315000000 {
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opp-hz = /bits/ 64 <315000000>;
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opp-level = <3>;
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};
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opp-214000000 {
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opp-hz = /bits/ 64 <214000000>;
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opp-level = <3>;
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};
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opp-133000000 {
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opp-hz = /bits/ 64 <133000000>;
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opp-level = <3>;
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};
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};
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&gpu {
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operating-points-v2 = <&gpu_opp_table_3_0>;
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};
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