[PATCH] knfsd: nfsd4: move replay_owner to cstate
Tuck away the replay_owner in the cstate while we're at it. Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu> Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -163,7 +163,7 @@ do_open_fhandle(struct svc_rqst *rqstp, struct svc_fh *current_fh, struct nfsd4_
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static inline __be32
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nfsd4_open(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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struct nfsd4_open *open, struct nfs4_stateowner **replay_owner)
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struct nfsd4_open *open)
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{
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__be32 status;
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dprintk("NFSD: nfsd4_open filename %.*s op_stateowner %p\n",
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@ -255,7 +255,7 @@ nfsd4_open(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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out:
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if (open->op_stateowner) {
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nfs4_get_stateowner(open->op_stateowner);
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*replay_owner = open->op_stateowner;
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cstate->replay_owner = open->op_stateowner;
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}
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nfs4_unlock_state();
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return status;
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@ -761,6 +761,7 @@ static void cstate_free(struct nfsd4_compound_state *cstate)
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return;
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fh_put(&cstate->current_fh);
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fh_put(&cstate->save_fh);
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BUG_ON(cstate->replay_owner);
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kfree(cstate);
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}
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@ -773,6 +774,7 @@ static struct nfsd4_compound_state *cstate_alloc(void)
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return NULL;
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fh_init(&cstate->current_fh, NFS4_FHSIZE);
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fh_init(&cstate->save_fh, NFS4_FHSIZE);
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cstate->replay_owner = NULL;
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return cstate;
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}
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@ -786,7 +788,6 @@ nfsd4_proc_compound(struct svc_rqst *rqstp,
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{
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struct nfsd4_op *op;
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struct nfsd4_compound_state *cstate = NULL;
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struct nfs4_stateowner *replay_owner = NULL;
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int slack_bytes;
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__be32 status;
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@ -876,7 +877,7 @@ nfsd4_proc_compound(struct svc_rqst *rqstp,
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break;
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case OP_CLOSE:
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op->status = nfsd4_close(rqstp, cstate,
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&op->u.close, &replay_owner);
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&op->u.close);
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break;
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case OP_COMMIT:
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op->status = nfsd4_commit(rqstp, cstate,
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@ -901,15 +902,13 @@ nfsd4_proc_compound(struct svc_rqst *rqstp,
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op->status = nfsd4_link(rqstp, cstate, &op->u.link);
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break;
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case OP_LOCK:
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op->status = nfsd4_lock(rqstp, cstate, &op->u.lock,
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&replay_owner);
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op->status = nfsd4_lock(rqstp, cstate, &op->u.lock);
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break;
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case OP_LOCKT:
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op->status = nfsd4_lockt(rqstp, cstate, &op->u.lockt);
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break;
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case OP_LOCKU:
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op->status = nfsd4_locku(rqstp, cstate, &op->u.locku,
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&replay_owner);
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op->status = nfsd4_locku(rqstp, cstate, &op->u.locku);
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break;
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case OP_LOOKUP:
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op->status = nfsd4_lookup(rqstp, cstate,
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@ -926,17 +925,15 @@ nfsd4_proc_compound(struct svc_rqst *rqstp,
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break;
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case OP_OPEN:
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op->status = nfsd4_open(rqstp, cstate,
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&op->u.open, &replay_owner);
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&op->u.open);
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break;
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case OP_OPEN_CONFIRM:
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op->status = nfsd4_open_confirm(rqstp, cstate,
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&op->u.open_confirm,
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&replay_owner);
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&op->u.open_confirm);
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break;
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case OP_OPEN_DOWNGRADE:
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op->status = nfsd4_open_downgrade(rqstp, cstate,
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&op->u.open_downgrade,
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&replay_owner);
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&op->u.open_downgrade);
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break;
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case OP_PUTFH:
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op->status = nfsd4_putfh(rqstp, cstate, &op->u.putfh);
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@ -1001,16 +998,16 @@ nfsd4_proc_compound(struct svc_rqst *rqstp,
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encode_op:
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if (op->status == nfserr_replay_me) {
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op->replay = &replay_owner->so_replay;
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op->replay = &cstate->replay_owner->so_replay;
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nfsd4_encode_replay(resp, op);
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status = op->status = op->replay->rp_status;
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} else {
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nfsd4_encode_operation(resp, op);
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status = op->status;
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}
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if (replay_owner) {
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nfs4_put_stateowner(replay_owner);
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replay_owner = NULL;
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if (cstate->replay_owner) {
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nfs4_put_stateowner(cstate->replay_owner);
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cstate->replay_owner = NULL;
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}
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/* XXX Ugh, we need to get rid of this kind of special case: */
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if (op->opnum == OP_READ && op->u.read.rd_filp)
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@ -2242,8 +2242,7 @@ check_replay:
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__be32
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nfsd4_open_confirm(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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struct nfsd4_open_confirm *oc,
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struct nfs4_stateowner **replay_owner)
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struct nfsd4_open_confirm *oc)
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{
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__be32 status;
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struct nfs4_stateowner *sop;
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@ -2280,7 +2279,7 @@ nfsd4_open_confirm(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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out:
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if (oc->oc_stateowner) {
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nfs4_get_stateowner(oc->oc_stateowner);
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*replay_owner = oc->oc_stateowner;
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cstate->replay_owner = oc->oc_stateowner;
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}
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nfs4_unlock_state();
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return status;
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@ -2314,8 +2313,7 @@ reset_union_bmap_deny(unsigned long deny, unsigned long *bmap)
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__be32
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nfsd4_open_downgrade(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *cstate,
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struct nfsd4_open_downgrade *od,
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struct nfs4_stateowner **replay_owner)
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struct nfsd4_open_downgrade *od)
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{
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__be32 status;
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struct nfs4_stateid *stp;
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@ -2361,7 +2359,7 @@ nfsd4_open_downgrade(struct svc_rqst *rqstp,
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out:
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if (od->od_stateowner) {
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nfs4_get_stateowner(od->od_stateowner);
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*replay_owner = od->od_stateowner;
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cstate->replay_owner = od->od_stateowner;
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}
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nfs4_unlock_state();
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return status;
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@ -2372,7 +2370,7 @@ out:
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*/
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__be32
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nfsd4_close(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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struct nfsd4_close *close, struct nfs4_stateowner **replay_owner)
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struct nfsd4_close *close)
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{
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__be32 status;
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struct nfs4_stateid *stp;
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@ -2405,7 +2403,7 @@ nfsd4_close(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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out:
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if (close->cl_stateowner) {
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nfs4_get_stateowner(close->cl_stateowner);
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*replay_owner = close->cl_stateowner;
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cstate->replay_owner = close->cl_stateowner;
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}
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nfs4_unlock_state();
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return status;
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@ -2646,7 +2644,7 @@ check_lock_length(u64 offset, u64 length)
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*/
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__be32
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nfsd4_lock(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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struct nfsd4_lock *lock, struct nfs4_stateowner **replay_owner)
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struct nfsd4_lock *lock)
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{
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struct nfs4_stateowner *open_sop = NULL;
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struct nfs4_stateowner *lock_sop = NULL;
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@ -2796,7 +2794,7 @@ out:
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release_stateowner(lock_sop);
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if (lock->lk_replay_owner) {
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nfs4_get_stateowner(lock->lk_replay_owner);
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*replay_owner = lock->lk_replay_owner;
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cstate->replay_owner = lock->lk_replay_owner;
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}
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nfs4_unlock_state();
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return status;
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@ -2888,7 +2886,7 @@ out:
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__be32
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nfsd4_locku(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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struct nfsd4_locku *locku, struct nfs4_stateowner **replay_owner)
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struct nfsd4_locku *locku)
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{
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struct nfs4_stateid *stp;
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struct file *filp = NULL;
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@ -2946,7 +2944,7 @@ nfsd4_locku(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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out:
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if (locku->lu_stateowner) {
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nfs4_get_stateowner(locku->lu_stateowner);
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*replay_owner = locku->lu_stateowner;
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cstate->replay_owner = locku->lu_stateowner;
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}
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nfs4_unlock_state();
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return status;
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@ -47,6 +47,7 @@
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struct nfsd4_compound_state {
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struct svc_fh current_fh;
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struct svc_fh save_fh;
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struct nfs4_stateowner *replay_owner;
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};
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struct nfsd4_change_info {
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@ -442,25 +443,21 @@ extern __be32 nfsd4_process_open1(struct nfsd4_open *open);
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extern __be32 nfsd4_process_open2(struct svc_rqst *rqstp,
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struct svc_fh *current_fh, struct nfsd4_open *open);
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extern __be32 nfsd4_open_confirm(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *, struct nfsd4_open_confirm *oc,
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struct nfs4_stateowner **);
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struct nfsd4_compound_state *, struct nfsd4_open_confirm *oc);
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extern __be32 nfsd4_close(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *,
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struct nfsd4_close *close,
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struct nfs4_stateowner **replay_owner);
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struct nfsd4_close *close);
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extern __be32 nfsd4_open_downgrade(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *, struct nfsd4_open_downgrade *od,
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struct nfs4_stateowner **replay_owner);
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struct nfsd4_compound_state *,
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struct nfsd4_open_downgrade *od);
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extern __be32 nfsd4_lock(struct svc_rqst *rqstp, struct nfsd4_compound_state *,
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struct nfsd4_lock *lock,
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struct nfs4_stateowner **replay_owner);
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struct nfsd4_lock *lock);
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extern __be32 nfsd4_lockt(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *,
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struct nfsd4_lockt *lockt);
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extern __be32 nfsd4_locku(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *,
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struct nfsd4_locku *locku,
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struct nfs4_stateowner **replay_owner);
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struct nfsd4_locku *locku);
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extern __be32
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nfsd4_release_lockowner(struct svc_rqst *rqstp,
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struct nfsd4_release_lockowner *rlockowner);
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