drm/amd/powerplay: add deep sleep divider id into DPM table on Tonga
Add a proper implementation for setting the deep sleep divider. Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -2415,6 +2415,25 @@ int tonga_calculate_sclk_params(struct pp_hwmgr *hwmgr,
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return 0;
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}
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static uint8_t tonga_get_sleep_divider_id_from_clock(struct pp_hwmgr *hwmgr,
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uint32_t engine_clock, uint32_t min_engine_clock_in_sr)
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{
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uint32_t i, temp;
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uint32_t min = (min_engine_clock_in_sr > TONGA_MINIMUM_ENGINE_CLOCK) ?
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min_engine_clock_in_sr : TONGA_MINIMUM_ENGINE_CLOCK;
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PP_ASSERT_WITH_CODE((engine_clock >= min),
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"Engine clock can't satisfy stutter requirement!", return 0);
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for (i = TONGA_MAX_DEEPSLEEP_DIVIDER_ID;; i--) {
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temp = engine_clock / (1 << i);
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if(temp >= min || i == 0)
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break;
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}
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return (uint8_t)i;
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}
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/**
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* Populates single SMC SCLK structure using the provided engine clock
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*
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@ -2463,12 +2482,12 @@ static int tonga_populate_single_graphic_level(struct pp_hwmgr *hwmgr, uint32_t
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*get the DAL clock. do it in funture.
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PECI_GetMinClockSettings(hwmgr->peci, &minClocks);
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data->display_timing.min_clock_insr = minClocks.engineClockInSR;
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if (phm_cap_enabled(hwmgr->platform_descriptor.platformCaps, PHM_PlatformCaps_SclkDeepSleep))
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{
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graphic_level->DeepSleepDivId = PhwTonga_GetSleepDividerIdFromClock(hwmgr, engine_clock, minClocks.engineClockInSR);
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}
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*/
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if (phm_cap_enabled(hwmgr->platform_descriptor.platformCaps,
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PHM_PlatformCaps_SclkDeepSleep))
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graphic_level->DeepSleepDivId =
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tonga_get_sleep_divider_id_from_clock(hwmgr, engine_clock,
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data->display_timing.min_clock_insr);
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/* Default to slow, highest DPM level will be set to PPSMC_DISPLAY_WATERMARK_LOW later.*/
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graphic_level->DisplayWatermark = PPSMC_DISPLAY_WATERMARK_LOW;
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