drm/msm/gpu: Set number of clocks to 0 if the list allocation fails
If we fail to allocate gpu->grp_clks reset the number of available clocks to zero to avoid referencing the missing array later. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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@ -682,8 +682,10 @@ static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
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gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks,
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GFP_KERNEL);
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if (!gpu->grp_clks)
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if (!gpu->grp_clks) {
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gpu->nr_clocks = 0;
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return -ENOMEM;
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}
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of_property_for_each_string(dev->of_node, "clock-names", prop, name) {
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gpu->grp_clks[i] = get_clock(dev, name);
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