dt-bindings: nintendo-otp: Document the Wii and Wii U OTP support
Both of these consoles use the exact same two registers, even at the same address, but the Wii U has eight banks of 128 bytes memory while the Wii only has one, hence the two compatible strings. Reviewed-by: Rob Herring <robh@kernel.org> Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> Signed-off-by: Srinivas Kandagatla <srinivas.kandagatla@linaro.org> Link: https://lore.kernel.org/r/20210810153036.1494-2-srinivas.kandagatla@linaro.org Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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# SPDX-License-Identifier: GPL-2.0-only OR BSD-2-Clause
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%YAML 1.2
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---
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$id: http://devicetree.org/schemas/nvmem/nintendo-otp.yaml#
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$schema: http://devicetree.org/meta-schemas/core.yaml#
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title: Nintendo Wii and Wii U OTP Device Tree Bindings
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description: |
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This binding represents the OTP memory as found on a Nintendo Wii or Wii U,
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which contains common and per-console keys, signatures and related data
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required to access peripherals.
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See https://wiiubrew.org/wiki/Hardware/OTP
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maintainers:
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- Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
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allOf:
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- $ref: "nvmem.yaml#"
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properties:
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compatible:
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enum:
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- nintendo,hollywood-otp
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- nintendo,latte-otp
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reg:
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maxItems: 1
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required:
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- compatible
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- reg
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unevaluatedProperties: false
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examples:
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- |
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otp@d8001ec {
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compatible = "nintendo,latte-otp";
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reg = <0x0d8001ec 0x8>;
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};
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...
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