drm/sun4i: csc: Rework DE3 CSC macros
Rework DE3 CSC macros to take just one coordinate instead of two. This will make its usage easier in subsequent commit. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime@cerno.tech> Link: https://patchwork.freedesktop.org/patch/msgid/20210110201947.3611649-2-jernej.skrabec@siol.net
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@ -194,7 +194,7 @@ static void sun8i_de3_ccsc_set_coefficients(struct regmap *map, int layer,
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return;
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}
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base_reg = SUN50I_MIXER_BLEND_CSC_COEFF(DE3_BLD_BASE, layer, 0, 0);
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base_reg = SUN50I_MIXER_BLEND_CSC_COEFF(DE3_BLD_BASE, layer, 0);
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regmap_bulk_write(map, base_reg, table, 12);
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}
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@ -50,10 +50,8 @@
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#define SUN8I_MIXER_BLEND_CK_MIN(base, x) ((base) + 0xe0 + 0x04 * (x))
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#define SUN8I_MIXER_BLEND_OUTCTL(base) ((base) + 0xfc)
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#define SUN50I_MIXER_BLEND_CSC_CTL(base) ((base) + 0x100)
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#define SUN50I_MIXER_BLEND_CSC_COEFF(base, layer, x, y) \
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((base) + 0x110 + (layer) * 0x30 + (x) * 0x10 + 4 * (y))
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#define SUN50I_MIXER_BLEND_CSC_CONST(base, layer, i) \
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((base) + 0x110 + (layer) * 0x30 + (i) * 0x10 + 0x0c)
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#define SUN50I_MIXER_BLEND_CSC_COEFF(base, layer, x) \
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((base) + 0x110 + (layer) * 0x30 + (x) * 4)
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#define SUN8I_MIXER_BLEND_PIPE_CTL_EN_MSK GENMASK(12, 8)
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#define SUN8I_MIXER_BLEND_PIPE_CTL_EN(pipe) BIT(8 + pipe)
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