[media] v4l2-dev.c: Move video_put() after debug printk

It is possible that video_put() releases video_device struct,
provoking a panic when debug printk wants to get video_device node name.

Signed-off-by: Ezequiel Garcia <elezegarcia@gmail.com>
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
This commit is contained in:
Ezequiel García 2012-07-26 07:59:04 -03:00 committed by Mauro Carvalho Chehab
parent cd779254f9
commit 8f695d3f07
1 changed files with 6 additions and 6 deletions

View File

@ -478,12 +478,12 @@ static int v4l2_open(struct inode *inode, struct file *filp)
}
err:
/* decrease the refcount in case of an error */
if (ret)
video_put(vdev);
if (vdev->debug)
printk(KERN_DEBUG "%s: open (%d)\n",
video_device_node_name(vdev), ret);
/* decrease the refcount in case of an error */
if (ret)
video_put(vdev);
return ret;
}
@ -500,12 +500,12 @@ static int v4l2_release(struct inode *inode, struct file *filp)
if (test_bit(V4L2_FL_LOCK_ALL_FOPS, &vdev->flags))
mutex_unlock(vdev->lock);
}
/* decrease the refcount unconditionally since the release()
return value is ignored. */
video_put(vdev);
if (vdev->debug)
printk(KERN_DEBUG "%s: release\n",
video_device_node_name(vdev));
/* decrease the refcount unconditionally since the release()
return value is ignored. */
video_put(vdev);
return ret;
}