drm/v3d: Clean up the reservation object setup.
The extra to_v3d_bo() calls came from copying this from the vc4 driver, which stored the cma gem object in the structs. v2: Fix an unused var warning Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20181108161654.19888-4-eric@anholt.net Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com> (v1)
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@ -210,14 +210,11 @@ static void
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v3d_attach_object_fences(struct v3d_exec_info *exec)
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{
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struct dma_fence *out_fence = exec->render_done_fence;
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struct v3d_bo *bo;
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int i;
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for (i = 0; i < exec->bo_count; i++) {
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bo = to_v3d_bo(&exec->bo[i]->base);
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/* XXX: Use shared fences for read-only objects. */
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reservation_object_add_excl_fence(bo->resv, out_fence);
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reservation_object_add_excl_fence(exec->bo[i]->resv, out_fence);
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}
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}
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@ -228,11 +225,8 @@ v3d_unlock_bo_reservations(struct drm_device *dev,
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{
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int i;
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for (i = 0; i < exec->bo_count; i++) {
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struct v3d_bo *bo = to_v3d_bo(&exec->bo[i]->base);
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ww_mutex_unlock(&bo->resv->lock);
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}
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for (i = 0; i < exec->bo_count; i++)
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ww_mutex_unlock(&exec->bo[i]->resv->lock);
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ww_acquire_fini(acquire_ctx);
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}
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@ -251,13 +245,13 @@ v3d_lock_bo_reservations(struct drm_device *dev,
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{
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int contended_lock = -1;
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int i, ret;
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struct v3d_bo *bo;
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ww_acquire_init(acquire_ctx, &reservation_ww_class);
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retry:
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if (contended_lock != -1) {
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bo = to_v3d_bo(&exec->bo[contended_lock]->base);
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struct v3d_bo *bo = exec->bo[contended_lock];
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ret = ww_mutex_lock_slow_interruptible(&bo->resv->lock,
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acquire_ctx);
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if (ret) {
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@ -270,19 +264,16 @@ retry:
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if (i == contended_lock)
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continue;
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bo = to_v3d_bo(&exec->bo[i]->base);
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ret = ww_mutex_lock_interruptible(&bo->resv->lock, acquire_ctx);
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ret = ww_mutex_lock_interruptible(&exec->bo[i]->resv->lock,
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acquire_ctx);
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if (ret) {
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int j;
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for (j = 0; j < i; j++) {
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bo = to_v3d_bo(&exec->bo[j]->base);
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ww_mutex_unlock(&bo->resv->lock);
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}
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for (j = 0; j < i; j++)
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ww_mutex_unlock(&exec->bo[j]->resv->lock);
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if (contended_lock != -1 && contended_lock >= i) {
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bo = to_v3d_bo(&exec->bo[contended_lock]->base);
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struct v3d_bo *bo = exec->bo[contended_lock];
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ww_mutex_unlock(&bo->resv->lock);
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}
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@ -303,9 +294,7 @@ retry:
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* before we commit the CL to the hardware.
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*/
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for (i = 0; i < exec->bo_count; i++) {
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bo = to_v3d_bo(&exec->bo[i]->base);
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ret = reservation_object_reserve_shared(bo->resv, 1);
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ret = reservation_object_reserve_shared(exec->bo[i]->resv, 1);
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if (ret) {
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v3d_unlock_bo_reservations(dev, exec, acquire_ctx);
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return ret;
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