ovl: simplify lookup
If encountering a non-directory, then stop looking at lower layers. In this case the oe->opaque flag is not set anymore, which doesn't matter since existence of lower file is now checked at remove/rename time. Signed-off-by: Miklos Szeredi <mszeredi@redhat.com>
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3ee23ff102
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8ee6059c58
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@ -473,7 +473,9 @@ struct dentry *ovl_lookup(struct inode *dir, struct dentry *dentry,
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unsigned int ctr = 0;
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struct inode *inode = NULL;
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bool upperopaque = false;
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struct dentry *this, *prev = NULL;
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bool stop = false;
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bool isdir = false;
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struct dentry *this;
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unsigned int i;
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int err;
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@ -494,23 +496,26 @@ struct dentry *ovl_lookup(struct inode *dir, struct dentry *dentry,
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if (ovl_is_whiteout(this)) {
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dput(this);
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this = NULL;
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upperopaque = true;
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} else if (poe->numlower && ovl_is_opaquedir(this)) {
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upperopaque = true;
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stop = upperopaque = true;
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} else if (!d_is_dir(this)) {
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stop = true;
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} else {
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isdir = true;
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if (poe->numlower && ovl_is_opaquedir(this))
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stop = upperopaque = true;
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}
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}
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upperdentry = prev = this;
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upperdentry = this;
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}
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if (!upperopaque && poe->numlower) {
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if (!stop && poe->numlower) {
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err = -ENOMEM;
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stack = kcalloc(poe->numlower, sizeof(struct path), GFP_KERNEL);
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if (!stack)
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goto out_put_upper;
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}
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for (i = 0; !upperopaque && i < poe->numlower; i++) {
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bool opaque = false;
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for (i = 0; !stop && i < poe->numlower; i++) {
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struct path lowerpath = poe->lowerstack[i];
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this = ovl_lookup_real(lowerpath.dentry, &dentry->d_name);
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@ -529,36 +534,27 @@ struct dentry *ovl_lookup(struct inode *dir, struct dentry *dentry,
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dput(this);
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break;
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}
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/*
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* Only makes sense to check opaque dir if this is not the
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* lowermost layer.
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*/
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if (i < poe->numlower - 1 && ovl_is_opaquedir(this))
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opaque = true;
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if (prev && (!S_ISDIR(prev->d_inode->i_mode) ||
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!S_ISDIR(this->d_inode->i_mode))) {
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/*
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* FIXME: check for upper-opaqueness maybe better done
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* in remove code.
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*/
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if (prev == upperdentry)
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upperopaque = true;
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dput(this);
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break;
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}
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/*
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* If this is a non-directory then stop here.
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*/
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if (!S_ISDIR(this->d_inode->i_mode))
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opaque = true;
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if (!d_is_dir(this)) {
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if (isdir) {
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dput(this);
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break;
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}
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stop = true;
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} else {
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/*
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* Only makes sense to check opaque dir if this is not
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* the lowermost layer.
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*/
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if (i < poe->numlower - 1 && ovl_is_opaquedir(this))
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stop = true;
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}
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stack[ctr].dentry = this;
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stack[ctr].mnt = lowerpath.mnt;
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ctr++;
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prev = this;
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if (opaque)
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break;
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}
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oe = ovl_alloc_entry(ctr);
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