drm/msm/adreno: Name the shadow buffer
This was the one GPU related kernel buffer which was not given a debug name. Let's fix that. Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20211115191514.310472-1-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
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@ -925,6 +925,8 @@ static int a5xx_hw_init(struct msm_gpu *gpu)
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if (IS_ERR(a5xx_gpu->shadow))
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return PTR_ERR(a5xx_gpu->shadow);
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msm_gem_object_set_name(a5xx_gpu->shadow_bo, "shadow");
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}
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gpu_write64(gpu, REG_A5XX_CP_RB_RPTR_ADDR,
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@ -1068,6 +1068,8 @@ static int hw_init(struct msm_gpu *gpu)
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if (IS_ERR(a6xx_gpu->shadow))
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return PTR_ERR(a6xx_gpu->shadow);
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msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow");
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}
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gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR_LO,
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