media: coda: constify platform_device_id
platform_device_id are not supposed to change at runtime. All functions working with platform_device_id provided by <linux/platform_device.h> work with const platform_device_id. So mark the non-const structs as const. Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com> Acked-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -2447,7 +2447,7 @@ static const struct coda_devtype coda_devdata[] = {
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},
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};
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static struct platform_device_id coda_platform_ids[] = {
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static const struct platform_device_id coda_platform_ids[] = {
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{ .name = "coda-imx27", .driver_data = CODA_IMX27 },
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{ /* sentinel */ }
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};
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