ALSA: include/sound/asound.h whitespace fixups
This fixes some whitespace/indentation flaws I stumbled over. Signed-off-by: Daniel Mack <daniel@caiaq.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -574,7 +574,7 @@ enum {
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#define SNDRV_TIMER_FLG_SLAVE (1<<0) /* cannot be controlled */
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#define SNDRV_TIMER_FLG_SLAVE (1<<0) /* cannot be controlled */
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struct snd_timer_id {
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struct snd_timer_id {
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int dev_class;
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int dev_class;
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int dev_sclass;
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int dev_sclass;
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int card;
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int card;
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int device;
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int device;
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@ -762,7 +762,7 @@ struct snd_ctl_elem_id {
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snd_ctl_elem_iface_t iface; /* interface identifier */
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snd_ctl_elem_iface_t iface; /* interface identifier */
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unsigned int device; /* device/client number */
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unsigned int device; /* device/client number */
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unsigned int subdevice; /* subdevice (substream) number */
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unsigned int subdevice; /* subdevice (substream) number */
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unsigned char name[44]; /* ASCII name of item */
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unsigned char name[44]; /* ASCII name of item */
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unsigned int index; /* index of item */
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unsigned int index; /* index of item */
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};
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};
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@ -809,7 +809,7 @@ struct snd_ctl_elem_info {
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struct snd_ctl_elem_value {
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struct snd_ctl_elem_value {
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struct snd_ctl_elem_id id; /* W: element ID */
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struct snd_ctl_elem_id id; /* W: element ID */
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unsigned int indirect: 1; /* W: indirect access - obsoleted */
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unsigned int indirect: 1; /* W: indirect access - obsoleted */
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union {
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union {
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union {
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union {
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long value[128];
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long value[128];
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long *value_ptr; /* obsoleted */
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long *value_ptr; /* obsoleted */
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@ -827,15 +827,15 @@ struct snd_ctl_elem_value {
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unsigned char *data_ptr; /* obsoleted */
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unsigned char *data_ptr; /* obsoleted */
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} bytes;
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} bytes;
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struct snd_aes_iec958 iec958;
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struct snd_aes_iec958 iec958;
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} value; /* RO */
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} value; /* RO */
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struct timespec tstamp;
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struct timespec tstamp;
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unsigned char reserved[128-sizeof(struct timespec)];
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unsigned char reserved[128-sizeof(struct timespec)];
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};
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};
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struct snd_ctl_tlv {
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struct snd_ctl_tlv {
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unsigned int numid; /* control element numeric identification */
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unsigned int numid; /* control element numeric identification */
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unsigned int length; /* in bytes aligned to 4 */
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unsigned int length; /* in bytes aligned to 4 */
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unsigned int tlv[0]; /* first TLV */
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unsigned int tlv[0]; /* first TLV */
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};
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};
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#define SNDRV_CTL_IOCTL_PVERSION _IOR('U', 0x00, int)
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#define SNDRV_CTL_IOCTL_PVERSION _IOR('U', 0x00, int)
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@ -886,8 +886,8 @@ struct snd_ctl_event {
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unsigned int mask;
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unsigned int mask;
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struct snd_ctl_elem_id id;
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struct snd_ctl_elem_id id;
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} elem;
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} elem;
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unsigned char data8[60];
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unsigned char data8[60];
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} data;
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} data;
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};
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};
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/*
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/*
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