vfb: use sys instead of cfb drawing functions
Since vfb's framebuffer is vmalloc'ed, use the sys_* drawing functions instead of cfb_*. Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -1733,9 +1733,9 @@ config FB_PS3_DEFAULT_SIZE_M
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config FB_VIRTUAL
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tristate "Virtual Frame Buffer support (ONLY FOR TESTING!)"
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depends on FB
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select FB_CFB_FILLRECT
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select FB_CFB_COPYAREA
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select FB_CFB_IMAGEBLIT
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select FB_SYS_FILLRECT
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select FB_SYS_COPYAREA
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select FB_SYS_IMAGEBLIT
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---help---
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This is a `virtual' frame buffer device. It operates on a chunk of
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unswappable kernel memory instead of on the memory of a graphics
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@ -88,9 +88,9 @@ static struct fb_ops vfb_ops = {
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.fb_set_par = vfb_set_par,
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.fb_setcolreg = vfb_setcolreg,
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.fb_pan_display = vfb_pan_display,
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.fb_fillrect = cfb_fillrect,
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.fb_copyarea = cfb_copyarea,
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.fb_imageblit = cfb_imageblit,
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.fb_fillrect = sys_fillrect,
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.fb_copyarea = sys_copyarea,
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.fb_imageblit = sys_imageblit,
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.fb_mmap = vfb_mmap,
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};
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