vfb: use sys instead of cfb drawing functions

Since vfb's framebuffer is vmalloc'ed, use the sys_* drawing functions
instead of cfb_*.

Signed-off-by: Antonino Daplas <adaplas@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Antonino A. Daplas 2007-05-08 00:39:01 -07:00 committed by Linus Torvalds
parent d6774935b6
commit 87b4884935
2 changed files with 6 additions and 6 deletions

View File

@ -1733,9 +1733,9 @@ config FB_PS3_DEFAULT_SIZE_M
config FB_VIRTUAL
tristate "Virtual Frame Buffer support (ONLY FOR TESTING!)"
depends on FB
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
select FB_SYS_FILLRECT
select FB_SYS_COPYAREA
select FB_SYS_IMAGEBLIT
---help---
This is a `virtual' frame buffer device. It operates on a chunk of
unswappable kernel memory instead of on the memory of a graphics

View File

@ -88,9 +88,9 @@ static struct fb_ops vfb_ops = {
.fb_set_par = vfb_set_par,
.fb_setcolreg = vfb_setcolreg,
.fb_pan_display = vfb_pan_display,
.fb_fillrect = cfb_fillrect,
.fb_copyarea = cfb_copyarea,
.fb_imageblit = cfb_imageblit,
.fb_fillrect = sys_fillrect,
.fb_copyarea = sys_copyarea,
.fb_imageblit = sys_imageblit,
.fb_mmap = vfb_mmap,
};