ASoC: remove io_mutex
Remove the io_mutex. It has a drawback of serializing all accesses to snd_soc_update_bits() even when multiple codecs are in use. In addition, it fails to actually do its task - during snd_soc_update_bits(), dapm_update_bits() may also be accessing the same register which may result in an outdated register value. Signed-off-by: Eero Nurkkala <ext-eero.nurkkala@nokia.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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@ -37,7 +37,6 @@
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#include <sound/initval.h>
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static DEFINE_MUTEX(pcm_mutex);
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static DEFINE_MUTEX(io_mutex);
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static DECLARE_WAIT_QUEUE_HEAD(soc_pm_waitq);
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#ifdef CONFIG_DEBUG_FS
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@ -1346,14 +1345,12 @@ int snd_soc_update_bits(struct snd_soc_codec *codec, unsigned short reg,
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int change;
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unsigned int old, new;
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mutex_lock(&io_mutex);
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old = snd_soc_read(codec, reg);
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new = (old & ~mask) | value;
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change = old != new;
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if (change)
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snd_soc_write(codec, reg, new);
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mutex_unlock(&io_mutex);
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return change;
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}
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EXPORT_SYMBOL_GPL(snd_soc_update_bits);
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@ -1376,11 +1373,9 @@ int snd_soc_test_bits(struct snd_soc_codec *codec, unsigned short reg,
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int change;
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unsigned int old, new;
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mutex_lock(&io_mutex);
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old = snd_soc_read(codec, reg);
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new = (old & ~mask) | value;
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change = old != new;
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mutex_unlock(&io_mutex);
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return change;
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}
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