[GFS2] Fix bug where we called drop_bh incorrectly
As a result of an earlier patch, drop_bh was being called in cases when it shouldn't have been. Since we never have a gh in the drop case and we always have a gh in the promote case, we can use that extra information to tell which case has been seen. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com> Cc: Bob Peterson <rpeterso@redhat.com>
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@ -765,7 +765,6 @@ static void drop_bh(struct gfs2_glock *gl, unsigned int ret)
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{
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struct gfs2_sbd *sdp = gl->gl_sbd;
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const struct gfs2_glock_operations *glops = gl->gl_ops;
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struct gfs2_holder *gh = gl->gl_req_gh;
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gfs2_assert_warn(sdp, test_bit(GLF_LOCK, &gl->gl_flags));
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gfs2_assert_warn(sdp, list_empty(&gl->gl_holders));
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@ -776,23 +775,11 @@ static void drop_bh(struct gfs2_glock *gl, unsigned int ret)
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if (glops->go_inval)
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glops->go_inval(gl, DIO_METADATA);
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if (gh) {
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spin_lock(&gl->gl_spin);
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list_del_init(&gh->gh_list);
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gh->gh_error = 0;
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spin_unlock(&gl->gl_spin);
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}
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spin_lock(&gl->gl_spin);
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gfs2_demote_wake(gl);
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gl->gl_req_gh = NULL;
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clear_bit(GLF_LOCK, &gl->gl_flags);
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spin_unlock(&gl->gl_spin);
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gfs2_glock_put(gl);
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if (gh)
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gfs2_holder_wake(gh);
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}
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/**
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@ -810,7 +797,7 @@ static void xmote_bh(struct gfs2_glock *gl, unsigned int ret)
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int prev_state = gl->gl_state;
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int op_done = 1;
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if ((ret & LM_OUT_ST_MASK) == LM_ST_UNLOCKED) {
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if (!gh && (ret & LM_OUT_ST_MASK) == LM_ST_UNLOCKED) {
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drop_bh(gl, ret);
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return;
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}
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