[media] videodev2.h: defines to calculate blanking and frame sizes
It is very common to have to calculate the total width and height of the blanking and the full frame, so add a few defines that deal with that. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Acked-by: Lad, Prabhakar <prabhakar.csengg@gmail.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
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@ -1057,6 +1057,16 @@ struct v4l2_bt_timings {
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or used depends on the hardware. */
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#define V4L2_DV_FL_HALF_LINE (1 << 3)
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/* A few useful defines to calculate the total blanking and frame sizes */
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#define V4L2_DV_BT_BLANKING_WIDTH(bt) \
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(bt->hfrontporch + bt->hsync + bt->hbackporch)
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#define V4L2_DV_BT_FRAME_WIDTH(bt) \
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(bt->width + V4L2_DV_BT_BLANKING_WIDTH(bt))
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#define V4L2_DV_BT_BLANKING_HEIGHT(bt) \
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(bt->vfrontporch + bt->vsync + bt->vbackporch + \
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bt->il_vfrontporch + bt->il_vsync + bt->il_vbackporch)
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#define V4L2_DV_BT_FRAME_HEIGHT(bt) \
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(bt->height + V4L2_DV_BT_BLANKING_HEIGHT(bt))
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/** struct v4l2_dv_timings - DV timings
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* @type: the type of the timings
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