Two vc4 fixes that were applied in the last day.

One fixes a NULL dereference, and the other fixes
 a flickering bug.
 
 Cc: Eric Anholt <eric@anholt.net>
 Cc: Boris Brezillon <boris.brezillon@free-electrons.com>
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Merge tag 'drm-misc-fixes-2018-01-24' of git://anongit.freedesktop.org/drm/drm-misc into drm-fixes

Two vc4 fixes that were applied in the last day.
One fixes a NULL dereference, and the other fixes
a flickering bug.

Cc: Eric Anholt <eric@anholt.net>
Cc: Boris Brezillon <boris.brezillon@free-electrons.com>

* tag 'drm-misc-fixes-2018-01-24' of git://anongit.freedesktop.org/drm/drm-misc:
  drm/vc4: Fix NULL pointer dereference in vc4_save_hang_state()
  drm/vc4: Flush the caches before the bin jobs, as well.
This commit is contained in:
Dave Airlie 2018-01-25 12:28:15 +10:00
commit 7e3f8e91e8
1 changed files with 27 additions and 6 deletions

View File

@ -146,7 +146,7 @@ vc4_save_hang_state(struct drm_device *dev)
struct vc4_exec_info *exec[2];
struct vc4_bo *bo;
unsigned long irqflags;
unsigned int i, j, unref_list_count, prev_idx;
unsigned int i, j, k, unref_list_count;
kernel_state = kcalloc(1, sizeof(*kernel_state), GFP_KERNEL);
if (!kernel_state)
@ -182,7 +182,7 @@ vc4_save_hang_state(struct drm_device *dev)
return;
}
prev_idx = 0;
k = 0;
for (i = 0; i < 2; i++) {
if (!exec[i])
continue;
@ -197,7 +197,7 @@ vc4_save_hang_state(struct drm_device *dev)
WARN_ON(!refcount_read(&bo->usecnt));
refcount_inc(&bo->usecnt);
drm_gem_object_get(&exec[i]->bo[j]->base);
kernel_state->bo[j + prev_idx] = &exec[i]->bo[j]->base;
kernel_state->bo[k++] = &exec[i]->bo[j]->base;
}
list_for_each_entry(bo, &exec[i]->unref_list, unref_head) {
@ -205,12 +205,12 @@ vc4_save_hang_state(struct drm_device *dev)
* because they are naturally unpurgeable.
*/
drm_gem_object_get(&bo->base.base);
kernel_state->bo[j + prev_idx] = &bo->base.base;
j++;
kernel_state->bo[k++] = &bo->base.base;
}
prev_idx = j + 1;
}
WARN_ON_ONCE(k != state->bo_count);
if (exec[0])
state->start_bin = exec[0]->ct0ca;
if (exec[1])
@ -436,6 +436,19 @@ vc4_flush_caches(struct drm_device *dev)
VC4_SET_FIELD(0xf, V3D_SLCACTL_ICC));
}
static void
vc4_flush_texture_caches(struct drm_device *dev)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
V3D_WRITE(V3D_L2CACTL,
V3D_L2CACTL_L2CCLR);
V3D_WRITE(V3D_SLCACTL,
VC4_SET_FIELD(0xf, V3D_SLCACTL_T1CC) |
VC4_SET_FIELD(0xf, V3D_SLCACTL_T0CC));
}
/* Sets the registers for the next job to be actually be executed in
* the hardware.
*
@ -474,6 +487,14 @@ vc4_submit_next_render_job(struct drm_device *dev)
if (!exec)
return;
/* A previous RCL may have written to one of our textures, and
* our full cache flush at bin time may have occurred before
* that RCL completed. Flush the texture cache now, but not
* the instructions or uniforms (since we don't write those
* from an RCL).
*/
vc4_flush_texture_caches(dev);
submit_cl(dev, 1, exec->ct1ca, exec->ct1ea);
}