documentation: kernel-api: add more info on bitmap functions
There are some good comments about bitmap operations in lib/bitmap.c and include/linux/bitmap.h, so format them for document generation and pull them into core-api/kernel-api.rst. I converted the "tables" of functions from using tabs to using spaces so that they are more readable in the source file and in the generated output. Signed-off-by: Randy Dunlap <rdunlap@infradead.org> Signed-off-by: Jonathan Corbet <corbet@lwn.net>
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@ -53,6 +53,18 @@ The Linux kernel provides more basic utility functions.
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Bitmap Operations
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-----------------
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.. kernel-doc:: lib/bitmap.c
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:doc: bitmap introduction
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.. kernel-doc:: include/linux/bitmap.h
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:doc: declare bitmap
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.. kernel-doc:: include/linux/bitmap.h
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:doc: bitmap overview
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.. kernel-doc:: include/linux/bitmap.h
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:doc: bitmap bitops
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.. kernel-doc:: lib/bitmap.c
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:export:
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@ -21,65 +21,74 @@
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* See lib/bitmap.c for more details.
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*/
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/*
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/**
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* DOC: bitmap overview
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*
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* The available bitmap operations and their rough meaning in the
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* case that the bitmap is a single unsigned long are thus:
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*
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* Note that nbits should be always a compile time evaluable constant.
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* Otherwise many inlines will generate horrible code.
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*
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* bitmap_zero(dst, nbits) *dst = 0UL
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* bitmap_fill(dst, nbits) *dst = ~0UL
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* bitmap_copy(dst, src, nbits) *dst = *src
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* bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
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* bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
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* bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
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* bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
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* bitmap_complement(dst, src, nbits) *dst = ~(*src)
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* bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
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* bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
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* bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2?
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* bitmap_empty(src, nbits) Are all bits zero in *src?
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* bitmap_full(src, nbits) Are all bits set in *src?
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* bitmap_weight(src, nbits) Hamming Weight: number set bits
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* bitmap_set(dst, pos, nbits) Set specified bit area
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* bitmap_clear(dst, pos, nbits) Clear specified bit area
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* bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
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* bitmap_find_next_zero_area_off(buf, len, pos, n, mask) as above
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* bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
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* bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
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* bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
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* bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
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* bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
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* bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz
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* bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf
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* bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
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* bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf
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* bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf
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* bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
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* bitmap_release_region(bitmap, pos, order) Free specified bit region
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* bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
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* bitmap_from_u32array(dst, nbits, buf, nwords) *dst = *buf (nwords 32b words)
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* bitmap_to_u32array(buf, nwords, src, nbits) *buf = *dst (nwords 32b words)
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*/
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/*
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* Also the following operations in asm/bitops.h apply to bitmaps.
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* ::
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*
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* bitmap_zero(dst, nbits) *dst = 0UL
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* bitmap_fill(dst, nbits) *dst = ~0UL
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* bitmap_copy(dst, src, nbits) *dst = *src
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* bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
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* bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
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* bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
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* bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
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* bitmap_complement(dst, src, nbits) *dst = ~(*src)
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* bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
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* bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
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* bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2?
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* bitmap_empty(src, nbits) Are all bits zero in *src?
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* bitmap_full(src, nbits) Are all bits set in *src?
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* bitmap_weight(src, nbits) Hamming Weight: number set bits
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* bitmap_set(dst, pos, nbits) Set specified bit area
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* bitmap_clear(dst, pos, nbits) Clear specified bit area
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* bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
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* bitmap_find_next_zero_area_off(buf, len, pos, n, mask) as above
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* bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
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* bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
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* bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
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* bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
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* bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
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* bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz
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* bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf
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* bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
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* bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf
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* bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf
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* bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
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* bitmap_release_region(bitmap, pos, order) Free specified bit region
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* bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
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* bitmap_from_u32array(dst, nbits, buf, nwords) *dst = *buf (nwords 32b words)
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* bitmap_to_u32array(buf, nwords, src, nbits) *buf = *dst (nwords 32b words)
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*
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* set_bit(bit, addr) *addr |= bit
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* clear_bit(bit, addr) *addr &= ~bit
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* change_bit(bit, addr) *addr ^= bit
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* test_bit(bit, addr) Is bit set in *addr?
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* test_and_set_bit(bit, addr) Set bit and return old value
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* test_and_clear_bit(bit, addr) Clear bit and return old value
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* test_and_change_bit(bit, addr) Change bit and return old value
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* find_first_zero_bit(addr, nbits) Position first zero bit in *addr
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* find_first_bit(addr, nbits) Position first set bit in *addr
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* find_next_zero_bit(addr, nbits, bit) Position next zero bit in *addr >= bit
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* find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
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*/
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/*
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/**
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* DOC: bitmap bitops
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*
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* Also the following operations in asm/bitops.h apply to bitmaps.::
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*
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* set_bit(bit, addr) *addr |= bit
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* clear_bit(bit, addr) *addr &= ~bit
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* change_bit(bit, addr) *addr ^= bit
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* test_bit(bit, addr) Is bit set in *addr?
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* test_and_set_bit(bit, addr) Set bit and return old value
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* test_and_clear_bit(bit, addr) Clear bit and return old value
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* test_and_change_bit(bit, addr) Change bit and return old value
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* find_first_zero_bit(addr, nbits) Position first zero bit in *addr
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* find_first_bit(addr, nbits) Position first set bit in *addr
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* find_next_zero_bit(addr, nbits, bit) Position next zero bit in *addr >= bit
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* find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
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*
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*/
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/**
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* DOC: declare bitmap
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* The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
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* to declare an array named 'name' of just enough unsigned longs to
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* contain all bit positions from 0 to 'bits' - 1.
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@ -18,7 +18,9 @@
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#include <asm/page.h>
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/*
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/**
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* DOC: bitmap introduction
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*
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* bitmaps provide an array of bits, implemented using an an
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* array of unsigned longs. The number of valid bits in a
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* given bitmap does _not_ need to be an exact multiple of
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