drm/i915: Tidy engine mask types in hangcheck

We can use intel_engine_mask_t to align with the rest of the codebase.

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190607082557.31670-2-tvrtko.ursulin@linux.intel.com
This commit is contained in:
Tvrtko Ursulin 2019-06-07 09:25:54 +01:00
parent b61ea001b2
commit 7c53c48d01
1 changed files with 3 additions and 3 deletions

View File

@ -223,8 +223,8 @@ static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
}
static void hangcheck_declare_hang(struct drm_i915_private *i915,
unsigned int hung,
unsigned int stuck)
intel_engine_mask_t hung,
intel_engine_mask_t stuck)
{
struct intel_engine_cs *engine;
intel_engine_mask_t tmp;
@ -259,9 +259,9 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
struct drm_i915_private *dev_priv =
container_of(work, typeof(*dev_priv),
gpu_error.hangcheck_work.work);
intel_engine_mask_t hung = 0, stuck = 0, wedged = 0;
struct intel_engine_cs *engine;
enum intel_engine_id id;
unsigned int hung = 0, stuck = 0, wedged = 0;
intel_wakeref_t wakeref;
if (!i915_modparams.enable_hangcheck)