drm/i915: Tidy engine mask types in hangcheck
We can use intel_engine_mask_t to align with the rest of the codebase. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20190607082557.31670-2-tvrtko.ursulin@linux.intel.com
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@ -223,8 +223,8 @@ static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
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}
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static void hangcheck_declare_hang(struct drm_i915_private *i915,
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unsigned int hung,
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unsigned int stuck)
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intel_engine_mask_t hung,
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intel_engine_mask_t stuck)
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{
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struct intel_engine_cs *engine;
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intel_engine_mask_t tmp;
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@ -259,9 +259,9 @@ static void i915_hangcheck_elapsed(struct work_struct *work)
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struct drm_i915_private *dev_priv =
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container_of(work, typeof(*dev_priv),
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gpu_error.hangcheck_work.work);
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intel_engine_mask_t hung = 0, stuck = 0, wedged = 0;
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struct intel_engine_cs *engine;
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enum intel_engine_id id;
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unsigned int hung = 0, stuck = 0, wedged = 0;
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intel_wakeref_t wakeref;
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if (!i915_modparams.enable_hangcheck)
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