Input: gamecon - reference correct input device in NES mode
We moved input devices from 'struct gc' to individial pads (struct gc-pad), but gc_nes_process_packet() was still trying to use old ones and crashing. Cc: stable@kernel.org Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -89,7 +89,6 @@ struct gc_pad {
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struct gc {
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struct pardevice *pd;
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struct gc_pad pads[GC_MAX_DEVICES];
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struct input_dev *dev[GC_MAX_DEVICES];
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struct timer_list timer;
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int pad_count[GC_MAX];
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int used;
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@ -387,7 +386,7 @@ static void gc_nes_process_packet(struct gc *gc)
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for (i = 0; i < GC_MAX_DEVICES; i++) {
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pad = &gc->pads[i];
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dev = gc->dev[i];
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dev = pad->dev;
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s = gc_status_bit[i];
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switch (pad->type) {
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