mlxsw: spectrum_acl: Add support for Spectrum-2 block encoding
Encode each flexible key block in the general block scheme according its block index. Signed-off-by: Jiri Pirko <jiri@mellanox.com> Signed-off-by: Ido Schimmel <idosch@mellanox.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -242,7 +242,75 @@ static const struct mlxsw_afk_block mlxsw_sp2_afk_blocks[] = {
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MLXSW_AFK_BLOCK(0x92, mlxsw_sp_afk_element_info_l4_2),
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};
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#define MLXSW_SP2_AFK_BITS_PER_BLOCK 36
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/* A block in Spectrum-2 is of the following form:
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*
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* +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | |35|34|33|32|
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* +-----------------------------------------------------------------------------------------------+
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* |31|30|29|28|27|26|25|24|23|22|21|20|19|18|17|16|15|14|13|12|11|10| 9| 8| 7| 6| 5| 4| 3| 2| 1| 0|
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* +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
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*/
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MLXSW_ITEM64(sp2_afk, block, value, 0x00, 0, MLXSW_SP2_AFK_BITS_PER_BLOCK);
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/* The key / mask block layout in Spectrum-2 is of the following form:
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*
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* +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
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* | | | | | | | | | | | | | | | | | block11_high |
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* +-----------------------------------------------------------------------------------------------+
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* | block11_low | block10_high |
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* +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
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* ...
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*/
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struct mlxsw_sp2_afk_block_layout {
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unsigned short offset;
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struct mlxsw_item item;
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};
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#define MLXSW_SP2_AFK_BLOCK_LAYOUT(_block, _offset, _shift) \
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{ \
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.offset = _offset, \
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{ \
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.shift = _shift, \
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.size = {.bits = MLXSW_SP2_AFK_BITS_PER_BLOCK}, \
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.name = #_block, \
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} \
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} \
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static const struct mlxsw_sp2_afk_block_layout mlxsw_sp2_afk_blocks_layout[] = {
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block0, 0x30, 0),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block1, 0x2C, 4),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block2, 0x28, 8),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block3, 0x24, 12),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block4, 0x20, 16),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block5, 0x1C, 20),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block6, 0x18, 24),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block7, 0x14, 28),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block8, 0x0C, 0),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block9, 0x08, 4),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block10, 0x04, 8),
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MLXSW_SP2_AFK_BLOCK_LAYOUT(block11, 0x00, 12),
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};
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static void mlxsw_sp2_afk_encode_block(char *block, int block_index,
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char *output)
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{
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u64 block_value = mlxsw_sp2_afk_block_value_get(block);
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const struct mlxsw_sp2_afk_block_layout *block_layout;
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if (WARN_ON(block_index < 0 ||
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block_index >= ARRAY_SIZE(mlxsw_sp2_afk_blocks_layout)))
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return;
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block_layout = &mlxsw_sp2_afk_blocks_layout[block_index];
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__mlxsw_item_set64(output + block_layout->offset,
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&block_layout->item, 0, block_value);
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}
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const struct mlxsw_afk_ops mlxsw_sp2_afk_ops = {
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.blocks = mlxsw_sp2_afk_blocks,
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.blocks_count = ARRAY_SIZE(mlxsw_sp2_afk_blocks),
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.encode_block = mlxsw_sp2_afk_encode_block,
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};
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