virtio: console: use vdev->priv to avoid accessing global var.
Part of removing our "one console" assumptions, use vdev->priv to point to the port (currently == the global console). Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> Signed-off-by: Amit Shah <amit.shah@redhat.com> Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
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@ -187,6 +187,7 @@ static int get_chars(u32 vtermno, char *buf, int count)
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*/
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static void virtcons_apply_config(struct virtio_device *dev)
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{
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struct port *port = dev->priv;
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struct winsize ws;
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if (virtio_has_feature(dev, VIRTIO_CONSOLE_F_SIZE)) {
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@ -196,7 +197,7 @@ static void virtcons_apply_config(struct virtio_device *dev)
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dev->config->get(dev,
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offsetof(struct virtio_console_config, rows),
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&ws.ws_row, sizeof(u16));
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hvc_resize(console.hvc, ws);
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hvc_resize(port->hvc, ws);
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}
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}
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@ -219,7 +220,9 @@ static void notifier_del_vio(struct hvc_struct *hp, int data)
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static void hvc_handle_input(struct virtqueue *vq)
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{
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if (hvc_poll(console.hvc))
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struct port *port = vq->vdev->priv;
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if (hvc_poll(port->hvc))
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hvc_kick();
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}
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@ -272,7 +275,10 @@ static int __devinit virtcons_probe(struct virtio_device *vdev)
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"Multiple virtio-console devices not supported yet\n");
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return -EEXIST;
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}
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/* Attach this port to this virtio_device, and vice-versa. */
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port->vdev = vdev;
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vdev->priv = port;
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/* This is the scratch page we use to receive console input */
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port->inbuf = alloc_buf(PAGE_SIZE);
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