ocfs2: use the bitmap API to simplify code
Use bitmap_zero() instead of hand-writing it. It is less verbose. While at it, add an explicit #include <linux/bitmap.h>. Link: https://lkml.kernel.org/r/86d2a027c319db12055c98f00c65f7d01e703722.1658436259.git.christophe.jaillet@wanadoo.fr Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Reviewed-by: Joseph Qi <joseph.qi@linux.alibaba.com> Cc: Mark Fasheh <mark@fasheh.com> Cc: Joel Becker <jlbec@evilplan.org> Cc: Junxiao Bi <junxiao.bi@oracle.com> Cc: Changwei Ge <gechangwei@live.cn> Cc: Gang He <ghe@suse.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
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* Copyright (C) 2002, 2004 Oracle. All rights reserved.
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*/
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#include <linux/bitmap.h>
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#include <linux/fs.h>
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#include <linux/types.h>
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#include <linux/highmem.h>
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static void ocfs2_node_map_init(struct ocfs2_node_map *map)
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{
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map->num_nodes = OCFS2_NODE_MAP_MAX_NODES;
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memset(map->map, 0, BITS_TO_LONGS(OCFS2_NODE_MAP_MAX_NODES) *
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sizeof(unsigned long));
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bitmap_zero(map->map, OCFS2_NODE_MAP_MAX_NODES);
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}
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void ocfs2_init_node_maps(struct ocfs2_super *osb)
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