FS-Cache: Handle removal of unadded object to the fscache_object_list rb tree
When FS-Cache allocates an object, the following sequence of events can occur: -->fscache_alloc_object() -->cachefiles_alloc_object() [via cache->ops->alloc_object] <--[returns new object] -->fscache_attach_object() <--[failed] -->cachefiles_put_object() [via cache->ops->put_object] -->fscache_object_destroy() -->fscache_objlist_remove() -->rb_erase() to remove the object from fscache_object_list. resulting in a crash in the rbtree code. The problem is that the object is only added to fscache_object_list on the success path of fscache_attach_object() where it calls fscache_objlist_add(). So if fscache_attach_object() fails, the object won't have been added to the objlist rbtree. We do, however, unconditionally try to remove the object from the tree. Thanks to NeilBrown for finding this and suggesting this solution. Reported-by: NeilBrown <neilb@suse.de> Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: (a customer of) NeilBrown <neilb@suse.de> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -50,6 +50,8 @@ void fscache_objlist_add(struct fscache_object *obj)
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struct fscache_object *xobj;
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struct rb_node **p = &fscache_object_list.rb_node, *parent = NULL;
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ASSERT(RB_EMPTY_NODE(&obj->objlist_link));
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write_lock(&fscache_object_list_lock);
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while (*p) {
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@ -75,6 +77,9 @@ void fscache_objlist_add(struct fscache_object *obj)
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*/
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void fscache_objlist_remove(struct fscache_object *obj)
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{
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if (RB_EMPTY_NODE(&obj->objlist_link))
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return;
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write_lock(&fscache_object_list_lock);
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BUG_ON(RB_EMPTY_ROOT(&fscache_object_list));
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@ -314,6 +314,9 @@ void fscache_object_init(struct fscache_object *object,
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object->cache = cache;
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object->cookie = cookie;
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object->parent = NULL;
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#ifdef CONFIG_FSCACHE_OBJECT_LIST
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RB_CLEAR_NODE(&object->objlist_link);
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#endif
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object->oob_event_mask = 0;
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for (t = object->oob_table; t->events; t++)
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